GRAPHICS
DRAW_TEXTURED_POLY
0x29280002282F1928
Signature
// GRAPHICS
void DRAW_TEXTURED_POLY(float x1, float y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, int red, int green, int blue, int alpha, const char* textureDict, const char* textureName, float u1, float v1, float w1, float u2, float v2, float w2, float u3, float v3, float w3)
Parameters
| Type | Name |
|---|---|
| float | x1 |
| float | y1 |
| float | z1 |
| float | x2 |
| float | y2 |
| float | z2 |
| float | x3 |
| float | y3 |
| float | z3 |
| int | red |
| int | green |
| int | blue |
| int | alpha |
| const char* | textureDict |
| const char* | textureName |
| float | u1 |
| float | v1 |
| float | w1 |
| float | u2 |
| float | v2 |
| float | w2 |
| float | u3 |
| float | v3 |
| float | w3 |
Return type void
Build 877
Former names
- _DRAW_SPRITE_POLY
Documentation
Used for drawling Deadline trailing lights, see deadline.ytd p15 through p23 are values that appear to be related to illiumation, scaling, and rotation; more testing required. For UVW mapping (u,v,w parameters), reference your favourite internet resource for more details.
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