GRAPHICS
START_NETWORKED_PARTICLE_FX_LOOPED_ON_ENTITY
0x6F60E89A7B64EE1D
Jenkins: 0x110752B2
Signature
// GRAPHICS
int START_NETWORKED_PARTICLE_FX_LOOPED_ON_ENTITY(const char* effectName, Entity entity, float xOffset, float yOffset, float zOffset, float xRot, float yRot, float zRot, float scale, BOOL xAxis, BOOL yAxis, BOOL zAxis, Any p12, Any p13, Any p14, Any p15)
Parameters
| Type | Name |
|---|---|
| const char* | effectName |
| Entity | entity |
| float | xOffset |
| float | yOffset |
| float | zOffset |
| float | xRot |
| float | yRot |
| float | zRot |
| float | scale |
| BOOL | xAxis |
| BOOL | yAxis |
| BOOL | zAxis |
| Any | p12 |
| Any | p13 |
| Any | p14 |
| Any | p15 |
Return type int
Build 323
Former names
- _START_PARTICLE_FX_LOOPED_ON_ENTITY_2
Documentation
Full list of particle effect dictionaries and effects by DurtyFree: https://github.com/DurtyFree/gta-v-data-dumps/blob/master/particleEffectsCompact.json
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