Reference
GTA V native db
GTA V script natives by namespace. Search by name, Jenkins hash, or runtime hash across all 6,439 natives. Each native has a dedicated page.
9 of 9 natives in ZONE.
- CLEAR_POPSCHEDULE_OVERRIDE_VEHICLE_MODELZONEvoid CLEAR_POPSCHEDULE_OVERRIDE_VEHICLE_MODEL(int scheduleId)
- GET_HASH_OF_MAP_AREA_AT_COORDSZONEHash GET_HASH_OF_MAP_AREA_AT_COORDS(float x, float y, float z)
- GET_NAME_OF_ZONEZONEconst char* GET_NAME_OF_ZONE(float x, float y, float z)
- GET_ZONE_AT_COORDSZONEint GET_ZONE_AT_COORDS(float x, float y, float z)
- GET_ZONE_FROM_NAME_IDZONEint GET_ZONE_FROM_NAME_ID(const char* zoneName)
- GET_ZONE_POPSCHEDULEZONEint GET_ZONE_POPSCHEDULE(int zoneId)
- GET_ZONE_SCUMMINESSZONEint GET_ZONE_SCUMMINESS(int zoneId)
- OVERRIDE_POPSCHEDULE_VEHICLE_MODELZONEvoid OVERRIDE_POPSCHEDULE_VEHICLE_MODEL(int scheduleId, Hash vehicleHash)
- SET_ZONE_ENABLEDZONEvoid SET_ZONE_ENABLED(int zoneId, BOOL toggle)