Reference
GTA V native db
GTA V script natives by namespace. Search by name, Jenkins hash, or runtime hash across all 6,439 natives. Each native has a dedicated page.
830 of 830 natives in NETWORK.
- ACTIVATE_DAMAGE_TRACKER_ON_NETWORK_IDNETWORKvoid ACTIVATE_DAMAGE_TRACKER_ON_NETWORK_ID(int netID, BOOL toggle)
- ACTIVATE_DAMAGE_TRACKER_ON_PLAYERNETWORKvoid ACTIVATE_DAMAGE_TRACKER_ON_PLAYER(Player player, BOOL toggle)
- ARE_CUTSCENE_ENTITIES_NETWORKEDNETWORKBOOL ARE_CUTSCENE_ENTITIES_NETWORKED()
- BAD_SPORT_PLAYER_LEFT_DETECTEDNETWORKBOOL BAD_SPORT_PLAYER_LEFT_DETECTED(Any* gamerHandle, int event, int amountReceived)
- CAN_REGISTER_MISSION_DOORSNETWORKAny CAN_REGISTER_MISSION_DOORS(Any p0)
- CAN_REGISTER_MISSION_ENTITIESNETWORKBOOL CAN_REGISTER_MISSION_ENTITIES(int ped_amt, int vehicle_amt, int object_amt, int pickup_amt)
- CAN_REGISTER_MISSION_OBJECTSNETWORKBOOL CAN_REGISTER_MISSION_OBJECTS(int amount)
- CAN_REGISTER_MISSION_PEDSNETWORKBOOL CAN_REGISTER_MISSION_PEDS(int amount)
- CAN_REGISTER_MISSION_PICKUPSNETWORKBOOL CAN_REGISTER_MISSION_PICKUPS(int amount)
- CAN_REGISTER_MISSION_VEHICLESNETWORKBOOL CAN_REGISTER_MISSION_VEHICLES(int amount)
- CLEAR_SERVICE_EVENT_ARGUMENTSNETWORKvoid CLEAR_SERVICE_EVENT_ARGUMENTS()
- CLOUD_CHECK_AVAILABILITYNETWORKvoid CLOUD_CHECK_AVAILABILITY()
- CLOUD_DELETE_MEMBER_FILENETWORKint CLOUD_DELETE_MEMBER_FILE(const char* p0)
- CLOUD_DID_REQUEST_SUCCEEDNETWORKBOOL CLOUD_DID_REQUEST_SUCCEED(int handle)
- CLOUD_GET_AVAILABILITY_CHECK_RESULTNETWORKBOOL CLOUD_GET_AVAILABILITY_CHECK_RESULT()
- CLOUD_HAS_REQUEST_COMPLETEDNETWORKBOOL CLOUD_HAS_REQUEST_COMPLETED(int handle)
- CLOUD_IS_CHECKING_AVAILABILITYNETWORKBOOL CLOUD_IS_CHECKING_AVAILABILITY()
- CONVERT_POSIX_TIMENETWORKvoid CONVERT_POSIX_TIME(int posixTime, Any* timeStructure)
- DELAY_MP_STORE_OPENNETWORKvoid DELAY_MP_STORE_OPEN()
- FACEBOOK_CAN_POST_TO_FACEBOOKNETWORKBOOL FACEBOOK_CAN_POST_TO_FACEBOOK()
- FACEBOOK_DID_POST_SUCCEEDNETWORKBOOL FACEBOOK_DID_POST_SUCCEED()
- FACEBOOK_HAS_POST_COMPLETEDNETWORKBOOL FACEBOOK_HAS_POST_COMPLETED()
- FACEBOOK_POST_COMPLETED_HEISTNETWORKBOOL FACEBOOK_POST_COMPLETED_HEIST(const char* heistName, int cashEarned, int xpEarned)
- FACEBOOK_POST_COMPLETED_MILESTONENETWORKBOOL FACEBOOK_POST_COMPLETED_MILESTONE(int milestoneId)
- FACEBOOK_POST_CREATE_CHARACTERNETWORKBOOL FACEBOOK_POST_CREATE_CHARACTER()
- FADE_OUT_LOCAL_PLAYERNETWORKvoid FADE_OUT_LOCAL_PLAYER(BOOL p0)
- FILLOUT_PM_PLAYER_LISTNETWORKBOOL FILLOUT_PM_PLAYER_LIST(Any* gamerHandle, Any p1, Any p2)
- FILLOUT_PM_PLAYER_LIST_WITH_NAMESNETWORKBOOL FILLOUT_PM_PLAYER_LIST_WITH_NAMES(Any* p0, Any* p1, Any p2, Any p3)
- GET_CLOUD_TIME_AS_INTNETWORKint GET_CLOUD_TIME_AS_INT()
- GET_CLOUD_TIME_AS_STRINGNETWORKconst char* GET_CLOUD_TIME_AS_STRING()
- GET_COMMERCE_ITEM_CATNETWORKconst char* GET_COMMERCE_ITEM_CAT(int index, int index2)
- GET_COMMERCE_ITEM_IDNETWORKconst char* GET_COMMERCE_ITEM_ID(int index)
- GET_COMMERCE_ITEM_NAMENETWORKconst char* GET_COMMERCE_ITEM_NAME(int index)
- GET_COMMERCE_ITEM_NUM_CATSNETWORKint GET_COMMERCE_ITEM_NUM_CATS(int index)
- GET_COMMERCE_ITEM_TEXTURENAMENETWORKconst char* GET_COMMERCE_ITEM_TEXTURENAME(int index)
- GET_COMMERCE_PRODUCT_PRICENETWORKconst char* GET_COMMERCE_PRODUCT_PRICE(int index)
- GET_CONTENT_TO_LOAD_TYPENETWORKAny GET_CONTENT_TO_LOAD_TYPE()
- GET_IS_LAUNCH_FROM_LIVE_AREANETWORKAny GET_IS_LAUNCH_FROM_LIVE_AREA()
- GET_IS_LIVE_AREA_LAUNCH_WITH_CONTENTNETWORKAny GET_IS_LIVE_AREA_LAUNCH_WITH_CONTENT()
- GET_MAX_NUM_NETWORK_OBJECTSNETWORKint GET_MAX_NUM_NETWORK_OBJECTS()
- GET_MAX_NUM_NETWORK_PEDSNETWORKint GET_MAX_NUM_NETWORK_PEDS()
- GET_MAX_NUM_NETWORK_PICKUPSNETWORKint GET_MAX_NUM_NETWORK_PICKUPS()
- GET_MAX_NUM_NETWORK_VEHICLESNETWORKint GET_MAX_NUM_NETWORK_VEHICLES()
- GET_NETWORK_TIMENETWORKint GET_NETWORK_TIME()
- GET_NETWORK_TIME_ACCURATENETWORKint GET_NETWORK_TIME_ACCURATE()
- GET_NUM_COMMERCE_ITEMSNETWORKint GET_NUM_COMMERCE_ITEMS()
- GET_NUM_CREATED_MISSION_OBJECTSNETWORKint GET_NUM_CREATED_MISSION_OBJECTS(BOOL p0)
- GET_NUM_CREATED_MISSION_PEDSNETWORKint GET_NUM_CREATED_MISSION_PEDS(BOOL p0)
- GET_NUM_CREATED_MISSION_VEHICLESNETWORKint GET_NUM_CREATED_MISSION_VEHICLES(BOOL p0)
- GET_NUM_RESERVED_MISSION_OBJECTSNETWORKint GET_NUM_RESERVED_MISSION_OBJECTS(BOOL p0, Any p1)
- GET_NUM_RESERVED_MISSION_PEDSNETWORKint GET_NUM_RESERVED_MISSION_PEDS(BOOL p0, Any p1)
- GET_NUM_RESERVED_MISSION_VEHICLESNETWORKint GET_NUM_RESERVED_MISSION_VEHICLES(BOOL p0, Any p1)
- GET_ONLINE_VERSIONNETWORKconst char* GET_ONLINE_VERSION()
- GET_RESERVED_MISSION_ENTITIES_IN_AREANETWORKvoid GET_RESERVED_MISSION_ENTITIES_IN_AREA(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6)
- GET_STATUS_OF_TEXTURE_DOWNLOADNETWORKint GET_STATUS_OF_TEXTURE_DOWNLOAD(int p0)
- GET_TIME_AS_STRINGNETWORKconst char* GET_TIME_AS_STRING(int time)
- GET_TIME_DIFFERENCENETWORKint GET_TIME_DIFFERENCE(int timeA, int timeB)
- GET_TIME_OFFSETNETWORKint GET_TIME_OFFSET(int timeA, int timeB)
- GET_USER_PREMIUM_ACCESSNETWORKint GET_USER_PREMIUM_ACCESS()
- GET_USER_STARTER_ACCESSNETWORKint GET_USER_STARTER_ACCESS()
- HAS_NETWORK_TIME_STARTEDNETWORKBOOL HAS_NETWORK_TIME_STARTED()
- IS_COMMERCE_DATA_FETCH_IN_PROGRESSNETWORKBOOL IS_COMMERCE_DATA_FETCH_IN_PROGRESS()
- IS_COMMERCE_DATA_VALIDNETWORKBOOL IS_COMMERCE_DATA_VALID()
- IS_COMMERCE_STORE_OPENNETWORKBOOL IS_COMMERCE_STORE_OPEN()
- IS_DAMAGE_TRACKER_ACTIVE_ON_NETWORK_IDNETWORKBOOL IS_DAMAGE_TRACKER_ACTIVE_ON_NETWORK_ID(int netID)
- IS_DAMAGE_TRACKER_ACTIVE_ON_PLAYERNETWORKBOOL IS_DAMAGE_TRACKER_ACTIVE_ON_PLAYER(Player player)
- IS_ENTITY_A_GHOSTNETWORKBOOL IS_ENTITY_A_GHOST(Entity entity)
- IS_ENTITY_IN_GHOST_COLLISIONNETWORKBOOL IS_ENTITY_IN_GHOST_COLLISION(Entity entity)
- IS_NETWORK_ID_OWNED_BY_PARTICIPANTNETWORKBOOL IS_NETWORK_ID_OWNED_BY_PARTICIPANT(int netId)
- IS_PLAYER_IN_CUTSCENENETWORKBOOL IS_PLAYER_IN_CUTSCENE(Player player)
- IS_SPHERE_VISIBLE_TO_ANOTHER_MACHINENETWORKBOOL IS_SPHERE_VISIBLE_TO_ANOTHER_MACHINE(float p0, float p1, float p2, float p3)
- IS_SPHERE_VISIBLE_TO_PLAYERNETWORKBOOL IS_SPHERE_VISIBLE_TO_PLAYER(Any p0, float p1, float p2, float p3, float p4)
- IS_STORE_AVAILABLE_TO_USERNETWORKBOOL IS_STORE_AVAILABLE_TO_USER()
- IS_TIME_EQUAL_TONETWORKBOOL IS_TIME_EQUAL_TO(int timeA, int timeB)
- IS_TIME_LESS_THANNETWORKBOOL IS_TIME_LESS_THAN(int timeA, int timeB)
- IS_TIME_MORE_THANNETWORKBOOL IS_TIME_MORE_THAN(int timeA, int timeB)
- IS_USER_OLD_ENOUGH_TO_ACCESS_STORENETWORKBOOL IS_USER_OLD_ENOUGH_TO_ACCESS_STORE()
- NETWORK_ACCEPT_PRESENCE_INVITENETWORKBOOL NETWORK_ACCEPT_PRESENCE_INVITE(Any p0)
- NETWORK_ACCESS_TUNABLE_BOOLNETWORKBOOL NETWORK_ACCESS_TUNABLE_BOOL(const char* tunableContext, const char* tunableName)
- NETWORK_ACCESS_TUNABLE_BOOL_HASHNETWORKBOOL NETWORK_ACCESS_TUNABLE_BOOL_HASH(Hash tunableContext, Hash tunableName)
- NETWORK_ACCESS_TUNABLE_BOOL_MODIFICATION_DETECTION_REGISTRATION_HASHNETWORKBOOL NETWORK_ACCESS_TUNABLE_BOOL_MODIFICATION_DETECTION_REGISTRATION_HASH(Hash contextHash, Hash nameHash, BOOL* value)
- NETWORK_ACCESS_TUNABLE_FLOATNETWORKBOOL NETWORK_ACCESS_TUNABLE_FLOAT(const char* tunableContext, const char* tunableName, float* value)
- NETWORK_ACCESS_TUNABLE_FLOAT_HASHNETWORKBOOL NETWORK_ACCESS_TUNABLE_FLOAT_HASH(Hash tunableContext, Hash tunableName, float* value)
- NETWORK_ACCESS_TUNABLE_FLOAT_MODIFICATION_DETECTION_REGISTRATION_HASHNETWORKBOOL NETWORK_ACCESS_TUNABLE_FLOAT_MODIFICATION_DETECTION_REGISTRATION_HASH(Hash contextHash, Hash nameHash, float* value)
- NETWORK_ACCESS_TUNABLE_INTNETWORKBOOL NETWORK_ACCESS_TUNABLE_INT(const char* tunableContext, const char* tunableName, int* value)
- NETWORK_ACCESS_TUNABLE_INT_HASHNETWORKBOOL NETWORK_ACCESS_TUNABLE_INT_HASH(Hash tunableContext, Hash tunableName, int* value)
- NETWORK_ACCESS_TUNABLE_INT_MODIFICATION_DETECTION_REGISTRATION_HASHNETWORKBOOL NETWORK_ACCESS_TUNABLE_INT_MODIFICATION_DETECTION_REGISTRATION_HASH(Hash contextHash, Hash nameHash, int* value)
- NETWORK_ACCESS_TUNABLE_MODIFICATION_DETECTION_CLEARNETWORKBOOL NETWORK_ACCESS_TUNABLE_MODIFICATION_DETECTION_CLEAR()
- NETWORK_ACTION_FOLLOW_INVITENETWORKAny NETWORK_ACTION_FOLLOW_INVITE()
- NETWORK_ADD_CLIENT_ENTITY_ANGLED_AREANETWORKAny NETWORK_ADD_CLIENT_ENTITY_ANGLED_AREA(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6)
- NETWORK_ADD_CLIENT_ENTITY_AREANETWORKAny NETWORK_ADD_CLIENT_ENTITY_AREA(float p0, float p1, float p2, float p3, float p4, float p5)
- NETWORK_ADD_ENTITY_ANGLED_AREANETWORKAny NETWORK_ADD_ENTITY_ANGLED_AREA(float x1, float y1, float z1, float x2, float y2, float z2, float width)
- NETWORK_ADD_ENTITY_AREANETWORKAny NETWORK_ADD_ENTITY_AREA(float p0, float p1, float p2, float p3, float p4, float p5)
- NETWORK_ADD_ENTITY_TO_SYNCHRONISED_SCENENETWORKvoid NETWORK_ADD_ENTITY_TO_SYNCHRONISED_SCENE(Entity entity, int netScene, const char* animDict, const char* animName, float speed, float speedMulitiplier, int flag)
- NETWORK_ADD_FOLLOWERSNETWORKvoid NETWORK_ADD_FOLLOWERS(int* p0, int p1)
- NETWORK_ADD_FRIENDNETWORKBOOL NETWORK_ADD_FRIEND(Any* gamerHandle, const char* message)
- NETWORK_ADD_INVALID_OBJECT_MODELNETWORKvoid NETWORK_ADD_INVALID_OBJECT_MODEL(Hash modelHash)
- NETWORK_ADD_MAP_ENTITY_TO_SYNCHRONISED_SCENENETWORKvoid NETWORK_ADD_MAP_ENTITY_TO_SYNCHRONISED_SCENE(int netScene, Hash modelHash, float x, float y, float z, float p5, const char* p6, float p7, float p8, int flags)
- NETWORK_ADD_PED_TO_SYNCHRONISED_SCENENETWORKvoid NETWORK_ADD_PED_TO_SYNCHRONISED_SCENE(Ped ped, int netScene, const char* animDict, const char* animnName, float speed, float speedMultiplier, int duration, int flag, float playbackRate, Any p9)
- NETWORK_ADD_PED_TO_SYNCHRONISED_SCENE_WITH_IKNETWORKvoid NETWORK_ADD_PED_TO_SYNCHRONISED_SCENE_WITH_IK(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9)
- NETWORK_ADD_SYNCHRONISED_SCENE_CAMERANETWORKvoid NETWORK_ADD_SYNCHRONISED_SCENE_CAMERA(int netScene, const char* animDict, const char* animName)
- NETWORK_ALLOW_CLONING_WHILE_IN_TUTORIALNETWORKvoid NETWORK_ALLOW_CLONING_WHILE_IN_TUTORIAL(Any p0, Any p1)
- NETWORK_ALLOW_GANG_TO_JOIN_TUTORIAL_SESSIONNETWORKvoid NETWORK_ALLOW_GANG_TO_JOIN_TUTORIAL_SESSION(int teamId, int instanceId)
- NETWORK_ALLOW_INVITE_PROCESS_IN_PLAYER_SWITCHNETWORKvoid NETWORK_ALLOW_INVITE_PROCESS_IN_PLAYER_SWITCH(BOOL p0)
- NETWORK_ALLOW_REMOTE_ATTACHMENT_MODIFICATIONNETWORKvoid NETWORK_ALLOW_REMOTE_ATTACHMENT_MODIFICATION(Entity entity, BOOL toggle)
- NETWORK_ALLOW_REMOTE_SYNCED_SCENE_LOCAL_PLAYER_REQUESTSNETWORKvoid NETWORK_ALLOW_REMOTE_SYNCED_SCENE_LOCAL_PLAYER_REQUESTS(Any p0)
- NETWORK_AM_I_BLOCKED_BY_GAMERNETWORKBOOL NETWORK_AM_I_BLOCKED_BY_GAMER(Any* gamerHandle)
- NETWORK_AM_I_BLOCKED_BY_PLAYERNETWORKBOOL NETWORK_AM_I_BLOCKED_BY_PLAYER(Player player)
- NETWORK_AM_I_MUTED_BY_GAMERNETWORKBOOL NETWORK_AM_I_MUTED_BY_GAMER(Any* gamerHandle)
- NETWORK_AM_I_MUTED_BY_PLAYERNETWORKBOOL NETWORK_AM_I_MUTED_BY_PLAYER(Player player)
- NETWORK_APPLY_CACHED_PLAYER_HEAD_BLEND_DATANETWORKBOOL NETWORK_APPLY_CACHED_PLAYER_HEAD_BLEND_DATA(Ped ped, Player player)
- NETWORK_APPLY_PED_SCAR_DATANETWORKvoid NETWORK_APPLY_PED_SCAR_DATA(Ped ped, int p1)
- NETWORK_APPLY_TRANSITION_PARAMETERNETWORKvoid NETWORK_APPLY_TRANSITION_PARAMETER(int p0, int p1)
- NETWORK_APPLY_TRANSITION_PARAMETER_STRINGNETWORKvoid NETWORK_APPLY_TRANSITION_PARAMETER_STRING(int p0, const char* string, BOOL p2)
- NETWORK_APPLY_VOICE_PROXIMITY_OVERRIDENETWORKvoid NETWORK_APPLY_VOICE_PROXIMITY_OVERRIDE(float x, float y, float z)
- NETWORK_ARE_HANDLES_THE_SAMENETWORKBOOL NETWORK_ARE_HANDLES_THE_SAME(Any* gamerHandle1, Any* gamerHandle2)
- NETWORK_ARE_PLAYERS_IN_SAME_TUTORIAL_SESSIONNETWORKBOOL NETWORK_ARE_PLAYERS_IN_SAME_TUTORIAL_SESSION(Player player, int index)
- NETWORK_ARE_SOCIAL_CLUB_POLICIES_CURRENTNETWORKBOOL NETWORK_ARE_SOCIAL_CLUB_POLICIES_CURRENT()
- NETWORK_ARE_TRANSITION_DETAILS_VALIDNETWORKBOOL NETWORK_ARE_TRANSITION_DETAILS_VALID(Any p0)
- NETWORK_ATTACH_SYNCHRONISED_SCENE_TO_ENTITYNETWORKvoid NETWORK_ATTACH_SYNCHRONISED_SCENE_TO_ENTITY(int netScene, Entity entity, int bone)
- NETWORK_BAILNETWORKvoid NETWORK_BAIL(int p0, int p1, int p2)
- NETWORK_BAIL_TRANSITIONNETWORKvoid NETWORK_BAIL_TRANSITION(int p0, int p1, int p2)
- NETWORK_BLOCK_INVITESNETWORKvoid NETWORK_BLOCK_INVITES(BOOL toggle)
- NETWORK_BLOCK_JOIN_QUEUE_INVITESNETWORKvoid NETWORK_BLOCK_JOIN_QUEUE_INVITES(BOOL toggle)
- NETWORK_BLOCK_PROXY_MIGRATION_BETWEEN_TUTORIAL_SESSIONSNETWORKvoid NETWORK_BLOCK_PROXY_MIGRATION_BETWEEN_TUTORIAL_SESSIONS(Any p0)
- NETWORK_CACHE_LOCAL_PLAYER_HEAD_BLEND_DATANETWORKvoid NETWORK_CACHE_LOCAL_PLAYER_HEAD_BLEND_DATA()
- NETWORK_CANCEL_RESPAWN_SEARCHNETWORKvoid NETWORK_CANCEL_RESPAWN_SEARCH()
- NETWORK_CANCEL_TRANSITION_MATCHMAKINGNETWORKvoid NETWORK_CANCEL_TRANSITION_MATCHMAKING()
- NETWORK_CAN_ACCESS_MULTIPLAYERNETWORKBOOL NETWORK_CAN_ACCESS_MULTIPLAYER(int* loadingState)
- NETWORK_CAN_BAILNETWORKBOOL NETWORK_CAN_BAIL()
- NETWORK_CAN_COMMUNICATE_WITH_GAMERNETWORKBOOL NETWORK_CAN_COMMUNICATE_WITH_GAMER(Any* gamerHandle)
- NETWORK_CAN_ENTER_MULTIPLAYERNETWORKBOOL NETWORK_CAN_ENTER_MULTIPLAYER()
- NETWORK_CAN_GAMER_PLAY_MULTIPLAYER_WITH_MENETWORKBOOL NETWORK_CAN_GAMER_PLAY_MULTIPLAYER_WITH_ME(Any* gamerHandle)
- NETWORK_CAN_PLAY_MULTIPLAYER_WITH_GAMERNETWORKBOOL NETWORK_CAN_PLAY_MULTIPLAYER_WITH_GAMER(Any* gamerHandle)
- NETWORK_CAN_QUEUE_FOR_PREVIOUS_SESSION_JOINNETWORKBOOL NETWORK_CAN_QUEUE_FOR_PREVIOUS_SESSION_JOIN()
- NETWORK_CAN_RECEIVE_LOCAL_INVITENETWORKBOOL NETWORK_CAN_RECEIVE_LOCAL_INVITE(Any* gamerHandle)
- NETWORK_CAN_SEND_LOCAL_INVITENETWORKBOOL NETWORK_CAN_SEND_LOCAL_INVITE(Any* gamerHandle)
- NETWORK_CAN_SESSION_ENDNETWORKBOOL NETWORK_CAN_SESSION_END()
- NETWORK_CAN_SET_WAYPOINTNETWORKBOOL NETWORK_CAN_SET_WAYPOINT()
- NETWORK_CAN_TEXT_CHAT_WITH_GAMERNETWORKBOOL NETWORK_CAN_TEXT_CHAT_WITH_GAMER(Any* gamerHandle)
- NETWORK_CAN_VIEW_GAMER_USER_CONTENTNETWORKBOOL NETWORK_CAN_VIEW_GAMER_USER_CONTENT(Any* gamerHandle)
- NETWORK_CHANGE_TRANSITION_SLOTSNETWORKvoid NETWORK_CHANGE_TRANSITION_SLOTS(Any p0, Any p1)
- NETWORK_CHECK_COMMUNICATION_PRIVILEGESNETWORKBOOL NETWORK_CHECK_COMMUNICATION_PRIVILEGES(int p0, int p1, BOOL p2)
- NETWORK_CHECK_DATA_MANAGER_FOR_HANDLENETWORKAny NETWORK_CHECK_DATA_MANAGER_FOR_HANDLE(Any p0, Any p1)
- NETWORK_CHECK_DATA_MANAGER_SUCCEEDED_FOR_HANDLENETWORKBOOL NETWORK_CHECK_DATA_MANAGER_SUCCEEDED_FOR_HANDLE(Any p0, Any* p1)
- NETWORK_CHECK_ONLINE_PRIVILEGESNETWORKBOOL NETWORK_CHECK_ONLINE_PRIVILEGES(Any p0, BOOL p1)
- NETWORK_CHECK_PRIVILEGESNETWORKAny NETWORK_CHECK_PRIVILEGES(Any p0, Any p1, Any p2)
- NETWORK_CHECK_ROS_LINK_WENTDOWN_NOT_NETNETWORKBOOL NETWORK_CHECK_ROS_LINK_WENTDOWN_NOT_NET()
- NETWORK_CHECK_TEXT_COMMUNICATION_PRIVILEGESNETWORKAny NETWORK_CHECK_TEXT_COMMUNICATION_PRIVILEGES(Any p0, Any p1, Any p2)
- NETWORK_CHECK_USER_CONTENT_PRIVILEGESNETWORKBOOL NETWORK_CHECK_USER_CONTENT_PRIVILEGES(int p0, int p1, BOOL p2)
- NETWORK_CLAN_ANY_DOWNLOAD_MEMBERSHIP_PENDINGNETWORKBOOL NETWORK_CLAN_ANY_DOWNLOAD_MEMBERSHIP_PENDING()
- NETWORK_CLAN_CREWINFO_GET_CREWRANKTITLENETWORKBOOL NETWORK_CLAN_CREWINFO_GET_CREWRANKTITLE(int p0, const char* p1)
- NETWORK_CLAN_CREWINFO_GET_STRING_VALUENETWORKBOOL NETWORK_CLAN_CREWINFO_GET_STRING_VALUE(const char* animDict, const char* animName)
- NETWORK_CLAN_DOWNLOAD_MEMBERSHIPNETWORKBOOL NETWORK_CLAN_DOWNLOAD_MEMBERSHIP(Any* gamerHandle)
- NETWORK_CLAN_DOWNLOAD_MEMBERSHIP_PENDINGNETWORKBOOL NETWORK_CLAN_DOWNLOAD_MEMBERSHIP_PENDING(Any* p0)
- NETWORK_CLAN_GET_EMBLEM_TXD_NAMENETWORKBOOL NETWORK_CLAN_GET_EMBLEM_TXD_NAME(Any* netHandle, char* txdName)
- NETWORK_CLAN_GET_LOCAL_MEMBERSHIPS_COUNTNETWORKint NETWORK_CLAN_GET_LOCAL_MEMBERSHIPS_COUNT()
- NETWORK_CLAN_GET_MEMBERSHIPNETWORKBOOL NETWORK_CLAN_GET_MEMBERSHIP(int* p0, Any* clanMembership, int p2)
- NETWORK_CLAN_GET_MEMBERSHIP_COUNTNETWORKint NETWORK_CLAN_GET_MEMBERSHIP_COUNT(int* p0)
- NETWORK_CLAN_GET_MEMBERSHIP_DESCNETWORKBOOL NETWORK_CLAN_GET_MEMBERSHIP_DESC(Any* memberDesc, int p1)
- NETWORK_CLAN_GET_MEMBERSHIP_VALIDNETWORKBOOL NETWORK_CLAN_GET_MEMBERSHIP_VALID(int* p0, Any p1)
- NETWORK_CLAN_GET_UI_FORMATTED_TAGNETWORKvoid NETWORK_CLAN_GET_UI_FORMATTED_TAG(Any* clanDesc, int bufferSize, char* formattedTag)
- NETWORK_CLAN_HAS_CREWINFO_METADATA_BEEN_RECEIVEDNETWORKBOOL NETWORK_CLAN_HAS_CREWINFO_METADATA_BEEN_RECEIVED()
- NETWORK_CLAN_IS_EMBLEM_READYNETWORKBOOL NETWORK_CLAN_IS_EMBLEM_READY(Any p0, Any* p1)
- NETWORK_CLAN_IS_ROCKSTAR_CLANNETWORKBOOL NETWORK_CLAN_IS_ROCKSTAR_CLAN(Any* clanDesc, int bufferSize)
- NETWORK_CLAN_JOINNETWORKBOOL NETWORK_CLAN_JOIN(int clanDesc)
- NETWORK_CLAN_PLAYER_GET_DESCNETWORKBOOL NETWORK_CLAN_PLAYER_GET_DESC(Any* clanDesc, int bufferSize, Any* gamerHandle)
- NETWORK_CLAN_PLAYER_IS_ACTIVENETWORKBOOL NETWORK_CLAN_PLAYER_IS_ACTIVE(Any* gamerHandle)
- NETWORK_CLAN_RELEASE_EMBLEMNETWORKvoid NETWORK_CLAN_RELEASE_EMBLEM(Any p0)
- NETWORK_CLAN_REMOTE_MEMBERSHIPS_ARE_IN_CACHENETWORKBOOL NETWORK_CLAN_REMOTE_MEMBERSHIPS_ARE_IN_CACHE(int* p0)
- NETWORK_CLAN_REQUEST_EMBLEMNETWORKBOOL NETWORK_CLAN_REQUEST_EMBLEM(Any p0)
- NETWORK_CLAN_SERVICE_IS_VALIDNETWORKBOOL NETWORK_CLAN_SERVICE_IS_VALID()
- NETWORK_CLEAR_CLOCK_TIME_OVERRIDENETWORKvoid NETWORK_CLEAR_CLOCK_TIME_OVERRIDE()
- NETWORK_CLEAR_FOLLOWERSNETWORKvoid NETWORK_CLEAR_FOLLOWERS()
- NETWORK_CLEAR_FOLLOW_INVITENETWORKAny NETWORK_CLEAR_FOLLOW_INVITE()
- NETWORK_CLEAR_FOUND_GAMERSNETWORKvoid NETWORK_CLEAR_FOUND_GAMERS()
- NETWORK_CLEAR_GET_GAMER_STATUSNETWORKvoid NETWORK_CLEAR_GET_GAMER_STATUS()
- NETWORK_CLEAR_GROUP_ACTIVITYNETWORKvoid NETWORK_CLEAR_GROUP_ACTIVITY()
- NETWORK_CLEAR_INVALID_OBJECT_MODELSNETWORKvoid NETWORK_CLEAR_INVALID_OBJECT_MODELS()
- NETWORK_CLEAR_OFFLINE_INVITE_PENDINGNETWORKvoid NETWORK_CLEAR_OFFLINE_INVITE_PENDING()
- NETWORK_CLEAR_PROPERTY_IDNETWORKvoid NETWORK_CLEAR_PROPERTY_ID()
- NETWORK_CLEAR_QUEUED_JOIN_REQUESTNETWORKvoid NETWORK_CLEAR_QUEUED_JOIN_REQUEST()
- NETWORK_CLEAR_TRANSITION_CREATOR_HANDLENETWORKvoid NETWORK_CLEAR_TRANSITION_CREATOR_HANDLE()
- NETWORK_CLEAR_VOICE_CHANNELNETWORKvoid NETWORK_CLEAR_VOICE_CHANNEL()
- NETWORK_CLEAR_VOICE_PROXIMITY_OVERRIDENETWORKvoid NETWORK_CLEAR_VOICE_PROXIMITY_OVERRIDE()
- NETWORK_CLOSE_TRANSITION_MATCHMAKINGNETWORKvoid NETWORK_CLOSE_TRANSITION_MATCHMAKING()
- NETWORK_CONCEAL_ENTITYNETWORKvoid NETWORK_CONCEAL_ENTITY(Entity entity, BOOL toggle)
- NETWORK_CONCEAL_PLAYERNETWORKvoid NETWORK_CONCEAL_PLAYER(Player player, BOOL toggle, BOOL p2)
- NETWORK_CREATE_SYNCHRONISED_SCENENETWORKint NETWORK_CREATE_SYNCHRONISED_SCENE(float x, float y, float z, float xRot, float yRot, float zRot, int rotationOrder, BOOL useOcclusionPortal, BOOL looped, float p9, float animTime, float p11)
- NETWORK_DID_FIND_GAMERS_SUCCEEDNETWORKBOOL NETWORK_DID_FIND_GAMERS_SUCCEED()
- NETWORK_DID_GET_GAMER_STATUS_SUCCEEDNETWORKBOOL NETWORK_DID_GET_GAMER_STATUS_SUCCEED()
- NETWORK_DISABLE_INVINCIBLE_FLASHINGNETWORKvoid NETWORK_DISABLE_INVINCIBLE_FLASHING(Player player, BOOL toggle)
- NETWORK_DISABLE_LEAVE_REMOTE_PED_BEHINDNETWORKvoid NETWORK_DISABLE_LEAVE_REMOTE_PED_BEHIND(BOOL toggle)
- NETWORK_DISABLE_PROXIMITY_MIGRATIONNETWORKvoid NETWORK_DISABLE_PROXIMITY_MIGRATION(int netID)
- NETWORK_DISABLE_REALTIME_MULTIPLAYERNETWORKvoid NETWORK_DISABLE_REALTIME_MULTIPLAYER()
- NETWORK_DISABLE_VOICE_BANDWIDTH_RESTRICTIONNETWORKvoid NETWORK_DISABLE_VOICE_BANDWIDTH_RESTRICTION(Player player)
- NETWORK_DISPLAYNAMES_FROM_HANDLES_STARTNETWORKint NETWORK_DISPLAYNAMES_FROM_HANDLES_START(Any* p0, Any p1)
- NETWORK_DOES_ENTITY_EXIST_WITH_NETWORK_IDNETWORKBOOL NETWORK_DOES_ENTITY_EXIST_WITH_NETWORK_ID(int netId)
- NETWORK_DOES_NETWORK_ID_EXISTNETWORKBOOL NETWORK_DOES_NETWORK_ID_EXIST(int netId)
- NETWORK_DOES_TUNABLE_EXISTNETWORKBOOL NETWORK_DOES_TUNABLE_EXIST(const char* tunableContext, const char* tunableName)
- NETWORK_DOES_TUNABLE_EXIST_HASHNETWORKBOOL NETWORK_DOES_TUNABLE_EXIST_HASH(Hash tunableContext, Hash tunableName)
- NETWORK_DO_TRANSITION_QUICKMATCHNETWORKBOOL NETWORK_DO_TRANSITION_QUICKMATCH(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5)
- NETWORK_DO_TRANSITION_QUICKMATCH_ASYNCNETWORKBOOL NETWORK_DO_TRANSITION_QUICKMATCH_ASYNC(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5)
- NETWORK_DO_TRANSITION_QUICKMATCH_WITH_GROUPNETWORKBOOL NETWORK_DO_TRANSITION_QUICKMATCH_WITH_GROUP(Any p0, Any p1, Any p2, Any p3, Any* p4, Any p5, Any p6, Any p7)
- NETWORK_DO_TRANSITION_TO_FREEMODENETWORKBOOL NETWORK_DO_TRANSITION_TO_FREEMODE(Any* p0, Any p1, BOOL p2, int players, BOOL p4)
- NETWORK_DO_TRANSITION_TO_GAMENETWORKBOOL NETWORK_DO_TRANSITION_TO_GAME(BOOL p0, int maxPlayers)
- NETWORK_DO_TRANSITION_TO_NEW_FREEMODENETWORKBOOL NETWORK_DO_TRANSITION_TO_NEW_FREEMODE(Any* p0, Any p1, int players, BOOL p3, BOOL p4, BOOL p5)
- NETWORK_DO_TRANSITION_TO_NEW_GAMENETWORKBOOL NETWORK_DO_TRANSITION_TO_NEW_GAME(BOOL p0, int maxPlayers, BOOL p2)
- NETWORK_DUMP_NET_IF_CONFIGNETWORKAny NETWORK_DUMP_NET_IF_CONFIG()
- NETWORK_ENABLE_EXTRA_VEHICLE_ORIENTATION_BLEND_CHECKSNETWORKvoid NETWORK_ENABLE_EXTRA_VEHICLE_ORIENTATION_BLEND_CHECKS(Any p0, Any p1)
- NETWORK_ENABLE_VOICE_BANDWIDTH_RESTRICTIONNETWORKvoid NETWORK_ENABLE_VOICE_BANDWIDTH_RESTRICTION(Player player)
- NETWORK_END_TUTORIAL_SESSIONNETWORKvoid NETWORK_END_TUTORIAL_SESSION()
- NETWORK_ENTITY_AREA_DOES_EXISTNETWORKBOOL NETWORK_ENTITY_AREA_DOES_EXIST(int areaHandle)
- NETWORK_ENTITY_AREA_HAVE_ALL_REPLIEDNETWORKBOOL NETWORK_ENTITY_AREA_HAVE_ALL_REPLIED(int areaHandle)
- NETWORK_ENTITY_AREA_IS_OCCUPIEDNETWORKBOOL NETWORK_ENTITY_AREA_IS_OCCUPIED(int areaHandle)
- NETWORK_ENTITY_GET_OBJECT_IDNETWORKint NETWORK_ENTITY_GET_OBJECT_ID(Entity entity)
- NETWORK_ENTITY_USE_HIGH_PRECISION_ROTATIONNETWORKvoid NETWORK_ENTITY_USE_HIGH_PRECISION_ROTATION(Any p0, Any p1)
- NETWORK_EXPLODE_HELINETWORKvoid NETWORK_EXPLODE_HELI(Vehicle vehicle, BOOL isAudible, BOOL isInvisible, int netId)
- NETWORK_EXPLODE_VEHICLENETWORKvoid NETWORK_EXPLODE_VEHICLE(Vehicle vehicle, BOOL isAudible, BOOL isInvisible, int netId)
- NETWORK_FADE_IN_ENTITYNETWORKvoid NETWORK_FADE_IN_ENTITY(Entity entity, BOOL state, Any p2)
- NETWORK_FADE_OUT_ENTITYNETWORKvoid NETWORK_FADE_OUT_ENTITY(Entity entity, BOOL normal, BOOL slow)
- NETWORK_FIND_GAMERS_IN_CREWNETWORKBOOL NETWORK_FIND_GAMERS_IN_CREW(int crewId)
- NETWORK_FIND_LARGEST_BUNCH_OF_PLAYERSNETWORKAny NETWORK_FIND_LARGEST_BUNCH_OF_PLAYERS(int p0, Any p1)
- NETWORK_FIND_MATCHED_GAMERSNETWORKBOOL NETWORK_FIND_MATCHED_GAMERS(int attribute, float fallbackLimit, float lowerLimit, float upperLimit)
- NETWORK_FINISH_BROADCASTING_DATANETWORKvoid NETWORK_FINISH_BROADCASTING_DATA()
- NETWORK_FORCE_LOCAL_PLAYER_SCAR_SYNCNETWORKvoid NETWORK_FORCE_LOCAL_PLAYER_SCAR_SYNC()
- NETWORK_FORCE_LOCAL_USE_OF_SYNCED_SCENE_CAMERANETWORKvoid NETWORK_FORCE_LOCAL_USE_OF_SYNCED_SCENE_CAMERA(int netScene)
- NETWORK_GAMERTAG_FROM_HANDLE_PENDINGNETWORKBOOL NETWORK_GAMERTAG_FROM_HANDLE_PENDING()
- NETWORK_GAMERTAG_FROM_HANDLE_STARTNETWORKBOOL NETWORK_GAMERTAG_FROM_HANDLE_START(Any* gamerHandle)
- NETWORK_GAMERTAG_FROM_HANDLE_SUCCEEDEDNETWORKBOOL NETWORK_GAMERTAG_FROM_HANDLE_SUCCEEDED()
- NETWORK_GAMER_HAS_HEADSETNETWORKBOOL NETWORK_GAMER_HAS_HEADSET(Any* gamerHandle)
- NETWORK_GET_ACTIVITY_PLAYER_NUMNETWORKint NETWORK_GET_ACTIVITY_PLAYER_NUM(BOOL p0)
- NETWORK_GET_AGE_GROUPNETWORKint NETWORK_GET_AGE_GROUP()
- NETWORK_GET_ASSISTED_DAMAGE_OF_ENTITYNETWORKBOOL NETWORK_GET_ASSISTED_DAMAGE_OF_ENTITY(Player player, Entity entity, int* p2)
- NETWORK_GET_ASSISTED_KILL_OF_ENTITYNETWORKBOOL NETWORK_GET_ASSISTED_KILL_OF_ENTITY(Player player, Entity entity, int* p2)
- NETWORK_GET_AVERAGE_LATENCYNETWORKfloat NETWORK_GET_AVERAGE_LATENCY(Player player)
- NETWORK_GET_AVERAGE_PACKET_LOSSNETWORKfloat NETWORK_GET_AVERAGE_PACKET_LOSS(Player player)
- NETWORK_GET_AVERAGE_PINGNETWORKfloat NETWORK_GET_AVERAGE_PING(Player player)
- NETWORK_GET_BONE_ID_OF_FATAL_HITNETWORKint NETWORK_GET_BONE_ID_OF_FATAL_HIT()
- NETWORK_GET_CONTENT_MODIFIER_LIST_IDNETWORKint NETWORK_GET_CONTENT_MODIFIER_LIST_ID(Hash contentHash)
- NETWORK_GET_CURRENTLY_SELECTED_GAMER_HANDLE_FROM_INVITE_MENUNETWORKBOOL NETWORK_GET_CURRENTLY_SELECTED_GAMER_HANDLE_FROM_INVITE_MENU(Any* p0)
- NETWORK_GET_DESTROYER_OF_ENTITYNETWORKAny NETWORK_GET_DESTROYER_OF_ENTITY(Entity entity, Hash* weaponHash)
- NETWORK_GET_DESTROYER_OF_NETWORK_IDNETWORKint NETWORK_GET_DESTROYER_OF_NETWORK_ID(int netId, Hash* weaponHash)
- NETWORK_GET_DISPLAYNAMES_FROM_HANDLESNETWORKint NETWORK_GET_DISPLAYNAMES_FROM_HANDLES(Any p0, Any p1, Any p2)
- NETWORK_GET_ENTITY_FROM_NETWORK_IDNETWORKEntity NETWORK_GET_ENTITY_FROM_NETWORK_ID(int netId)
- NETWORK_GET_ENTITY_FROM_OBJECT_IDNETWORKint NETWORK_GET_ENTITY_FROM_OBJECT_ID(Any p0)
- NETWORK_GET_ENTITY_IS_LOCALNETWORKBOOL NETWORK_GET_ENTITY_IS_LOCAL(Entity entity)
- NETWORK_GET_ENTITY_IS_NETWORKEDNETWORKBOOL NETWORK_GET_ENTITY_IS_NETWORKED(Entity entity)
- NETWORK_GET_ENTITY_KILLER_OF_PLAYERNETWORKEntity NETWORK_GET_ENTITY_KILLER_OF_PLAYER(Player player, Hash* weaponHash)
- NETWORK_GET_FOUND_GAMERNETWORKBOOL NETWORK_GET_FOUND_GAMER(Any* p0, Any p1)
- NETWORK_GET_FRIEND_COUNTNETWORKint NETWORK_GET_FRIEND_COUNT()
- NETWORK_GET_FRIEND_DISPLAY_NAMENETWORKconst char* NETWORK_GET_FRIEND_DISPLAY_NAME(int friendIndex)
- NETWORK_GET_FRIEND_NAMENETWORKconst char* NETWORK_GET_FRIEND_NAME(int friendIndex)
- NETWORK_GET_GAMERTAG_FROM_HANDLENETWORKconst char* NETWORK_GET_GAMERTAG_FROM_HANDLE(Any* gamerHandle)
- NETWORK_GET_GAMER_STATUS_FROM_QUEUENETWORKBOOL NETWORK_GET_GAMER_STATUS_FROM_QUEUE()
- NETWORK_GET_GAMER_STATUS_RESULTNETWORKBOOL NETWORK_GET_GAMER_STATUS_RESULT(Any* p0, Any p1)
- NETWORK_GET_GAME_MODENETWORKAny NETWORK_GET_GAME_MODE()
- NETWORK_GET_GLOBAL_MULTIPLAYER_CLOCKNETWORKvoid NETWORK_GET_GLOBAL_MULTIPLAYER_CLOCK(int* hours, int* minutes, int* seconds)
- NETWORK_GET_HIGHEST_RELIABLE_RESEND_COUNTNETWORKint NETWORK_GET_HIGHEST_RELIABLE_RESEND_COUNT(Player player)
- NETWORK_GET_HOST_OF_SCRIPTNETWORKPlayer NETWORK_GET_HOST_OF_SCRIPT(const char* scriptName, int instance_id, int position_hash)
- NETWORK_GET_HOST_OF_THIS_SCRIPTNETWORKPlayer NETWORK_GET_HOST_OF_THIS_SCRIPT()
- NETWORK_GET_HOST_PLAYER_INDEXNETWORKPlayer NETWORK_GET_HOST_PLAYER_INDEX()
- NETWORK_GET_INSTANCE_ID_OF_THIS_SCRIPTNETWORKint NETWORK_GET_INSTANCE_ID_OF_THIS_SCRIPT()
- NETWORK_GET_INVITE_REPLY_STATUSNETWORKAny NETWORK_GET_INVITE_REPLY_STATUS(Any p0)
- NETWORK_GET_KILLER_OF_PLAYERNETWORKAny NETWORK_GET_KILLER_OF_PLAYER(Player player, Hash* weaponHash)
- NETWORK_GET_LAST_ENTITY_POS_RECEIVED_OVER_NETWORKNETWORKVector3 NETWORK_GET_LAST_ENTITY_POS_RECEIVED_OVER_NETWORK(Entity entity)
- NETWORK_GET_LAST_PLAYER_POS_RECEIVED_OVER_NETWORKNETWORKVector3 NETWORK_GET_LAST_PLAYER_POS_RECEIVED_OVER_NETWORK(Player player)
- NETWORK_GET_LAST_VEL_RECEIVED_OVER_NETWORKNETWORKVector3 NETWORK_GET_LAST_VEL_RECEIVED_OVER_NETWORK(Entity entity)
- NETWORK_GET_LOCAL_HANDLENETWORKvoid NETWORK_GET_LOCAL_HANDLE(Any* gamerHandle, int gamerHandleSize)
- NETWORK_GET_LOCAL_SCENE_FROM_NETWORK_IDNETWORKint NETWORK_GET_LOCAL_SCENE_FROM_NETWORK_ID(int netId)
- NETWORK_GET_MAX_FRIENDSNETWORKint NETWORK_GET_MAX_FRIENDS()
- NETWORK_GET_MAX_NUM_PARTICIPANTSNETWORKint NETWORK_GET_MAX_NUM_PARTICIPANTS()
- NETWORK_GET_MUTE_COUNT_FOR_PLAYERNETWORKvoid NETWORK_GET_MUTE_COUNT_FOR_PLAYER(Player p0, float* p1, float* p2)
- NETWORK_GET_NETWORK_ID_FROM_ENTITYNETWORKint NETWORK_GET_NETWORK_ID_FROM_ENTITY(Entity entity)
- NETWORK_GET_NET_STATISTICS_INFONETWORKAny NETWORK_GET_NET_STATISTICS_INFO()
- NETWORK_GET_NP_UNAVAILABLE_REASONNETWORKint NETWORK_GET_NP_UNAVAILABLE_REASON()
- NETWORK_GET_NUMBER_BODY_TRACKER_HITSNETWORKint NETWORK_GET_NUMBER_BODY_TRACKER_HITS()
- NETWORK_GET_NUM_CONNECTED_PLAYERSNETWORKint NETWORK_GET_NUM_CONNECTED_PLAYERS()
- NETWORK_GET_NUM_FOUND_GAMERSNETWORKint NETWORK_GET_NUM_FOUND_GAMERS()
- NETWORK_GET_NUM_PARTICIPANTSNETWORKint NETWORK_GET_NUM_PARTICIPANTS()
- NETWORK_GET_NUM_PRESENCE_INVITESNETWORKint NETWORK_GET_NUM_PRESENCE_INVITES()
- NETWORK_GET_NUM_SCRIPT_PARTICIPANTSNETWORKint NETWORK_GET_NUM_SCRIPT_PARTICIPANTS(const char* scriptName, int instance_id, int position_hash)
- NETWORK_GET_NUM_TRANSITION_NON_ASYNC_GAMERSNETWORKint NETWORK_GET_NUM_TRANSITION_NON_ASYNC_GAMERS()
- NETWORK_GET_NUM_UNACKED_RELIABLESNETWORKint NETWORK_GET_NUM_UNACKED_RELIABLES(Player player)
- NETWORK_GET_PARTICIPANT_INDEXNETWORKint NETWORK_GET_PARTICIPANT_INDEX(int index)
- NETWORK_GET_PLATFORM_PARTY_MEMBERSNETWORKint NETWORK_GET_PLATFORM_PARTY_MEMBERS(Any* data, int dataSize)
- NETWORK_GET_PLATFORM_PARTY_MEMBER_COUNTNETWORKint NETWORK_GET_PLATFORM_PARTY_MEMBER_COUNT()
- NETWORK_GET_PLAYER_ACCOUNT_IDNETWORKint NETWORK_GET_PLAYER_ACCOUNT_ID(Player player)
- NETWORK_GET_PLAYER_FROM_GAMER_HANDLENETWORKPlayer NETWORK_GET_PLAYER_FROM_GAMER_HANDLE(Any* gamerHandle)
- NETWORK_GET_PLAYER_INDEXNETWORKint NETWORK_GET_PLAYER_INDEX(Player player)
- NETWORK_GET_PLAYER_INDEX_FROM_PEDNETWORKPlayer NETWORK_GET_PLAYER_INDEX_FROM_PED(Ped ped)
- NETWORK_GET_PLAYER_LOUDNESSNETWORKfloat NETWORK_GET_PLAYER_LOUDNESS(Player player)
- NETWORK_GET_PLAYER_OWNS_WAYPOINTNETWORKBOOL NETWORK_GET_PLAYER_OWNS_WAYPOINT(Player player)
- NETWORK_GET_PLAYER_TUTORIAL_SESSION_INSTANCENETWORKint NETWORK_GET_PLAYER_TUTORIAL_SESSION_INSTANCE(Player player)
- NETWORK_GET_POSITION_HASH_OF_THIS_SCRIPTNETWORKHash NETWORK_GET_POSITION_HASH_OF_THIS_SCRIPT()
- NETWORK_GET_PREDICTED_VELOCITYNETWORKVector3 NETWORK_GET_PREDICTED_VELOCITY(Entity entity)
- NETWORK_GET_PRESENCE_INVITE_CONTENT_IDNETWORKAny NETWORK_GET_PRESENCE_INVITE_CONTENT_ID(Any p0)
- NETWORK_GET_PRESENCE_INVITE_FROM_ADMINNETWORKBOOL NETWORK_GET_PRESENCE_INVITE_FROM_ADMIN(Any p0)
- NETWORK_GET_PRESENCE_INVITE_HANDLENETWORKBOOL NETWORK_GET_PRESENCE_INVITE_HANDLE(Any p0, Any* p1)
- NETWORK_GET_PRESENCE_INVITE_IDNETWORKAny NETWORK_GET_PRESENCE_INVITE_ID(Any p0)
- NETWORK_GET_PRESENCE_INVITE_INDEX_BY_IDNETWORKAny NETWORK_GET_PRESENCE_INVITE_INDEX_BY_ID(Any p0)
- NETWORK_GET_PRESENCE_INVITE_INVITERNETWORKAny NETWORK_GET_PRESENCE_INVITE_INVITER(Any p0)
- NETWORK_GET_PRESENCE_INVITE_IS_TOURNAMENTNETWORKBOOL NETWORK_GET_PRESENCE_INVITE_IS_TOURNAMENT(Any p0)
- NETWORK_GET_PRESENCE_INVITE_PLAYLIST_CURRENTNETWORKAny NETWORK_GET_PRESENCE_INVITE_PLAYLIST_CURRENT(Any p0)
- NETWORK_GET_PRESENCE_INVITE_PLAYLIST_LENGTHNETWORKAny NETWORK_GET_PRESENCE_INVITE_PLAYLIST_LENGTH(Any p0)
- NETWORK_GET_PRESENCE_INVITE_SESSION_IDNETWORKAny NETWORK_GET_PRESENCE_INVITE_SESSION_ID(Any p0)
- NETWORK_GET_PRIMARY_CLAN_DATA_CANCELNETWORKvoid NETWORK_GET_PRIMARY_CLAN_DATA_CANCEL()
- NETWORK_GET_PRIMARY_CLAN_DATA_CLEARNETWORKAny NETWORK_GET_PRIMARY_CLAN_DATA_CLEAR()
- NETWORK_GET_PRIMARY_CLAN_DATA_NEWNETWORKBOOL NETWORK_GET_PRIMARY_CLAN_DATA_NEW(Any* p0, Any* p1)
- NETWORK_GET_PRIMARY_CLAN_DATA_PENDINGNETWORKAny NETWORK_GET_PRIMARY_CLAN_DATA_PENDING()
- NETWORK_GET_PRIMARY_CLAN_DATA_STARTNETWORKBOOL NETWORK_GET_PRIMARY_CLAN_DATA_START(Any* p0, Any p1)
- NETWORK_GET_PRIMARY_CLAN_DATA_SUCCESSNETWORKAny NETWORK_GET_PRIMARY_CLAN_DATA_SUCCESS()
- NETWORK_GET_RANDOM_INTNETWORKint NETWORK_GET_RANDOM_INT()
- NETWORK_GET_RANDOM_INT_RANGEDNETWORKint NETWORK_GET_RANDOM_INT_RANGED(int rangeStart, int rangeEnd)
- NETWORK_GET_RESPAWN_RESULTNETWORKvoid NETWORK_GET_RESPAWN_RESULT(int randomInt, Vector3* coordinates, float* heading)
- NETWORK_GET_RESPAWN_RESULT_FLAGSNETWORKint NETWORK_GET_RESPAWN_RESULT_FLAGS(int p0)
- NETWORK_GET_SCRIPT_STATUSNETWORKint NETWORK_GET_SCRIPT_STATUS()
- NETWORK_GET_SIGNALLING_INFONETWORKAny NETWORK_GET_SIGNALLING_INFO()
- NETWORK_GET_TALKER_PROXIMITYNETWORKfloat NETWORK_GET_TALKER_PROXIMITY()
- NETWORK_GET_THIS_SCRIPT_IS_NETWORK_SCRIPTNETWORKBOOL NETWORK_GET_THIS_SCRIPT_IS_NETWORK_SCRIPT()
- NETWORK_GET_TIMEOUT_TIMENETWORKint NETWORK_GET_TIMEOUT_TIME()
- NETWORK_GET_TOTAL_NUM_PLAYERSNETWORKint NETWORK_GET_TOTAL_NUM_PLAYERS()
- NETWORK_GET_TRANSITION_HOSTNETWORKBOOL NETWORK_GET_TRANSITION_HOST(Any* gamerHandle)
- NETWORK_GET_TRANSITION_MEMBERSNETWORKint NETWORK_GET_TRANSITION_MEMBERS(Any* data, int dataCount)
- NETWORK_GET_TUNABLE_CLOUD_CRCNETWORKint NETWORK_GET_TUNABLE_CLOUD_CRC()
- NETWORK_GET_UNRELIABLE_RESEND_COUNTNETWORKint NETWORK_GET_UNRELIABLE_RESEND_COUNT(Player player)
- NETWORK_HANDLE_FROM_FRIENDNETWORKvoid NETWORK_HANDLE_FROM_FRIEND(int friendIndex, Any* gamerHandle, int gamerHandleSize)
- NETWORK_HANDLE_FROM_MEMBER_IDNETWORKvoid NETWORK_HANDLE_FROM_MEMBER_ID(const char* memberId, Any* gamerHandle, int gamerHandleSize)
- NETWORK_HANDLE_FROM_PLAYERNETWORKvoid NETWORK_HANDLE_FROM_PLAYER(Player player, Any* gamerHandle, int gamerHandleSize)
- NETWORK_HANDLE_FROM_USER_IDNETWORKvoid NETWORK_HANDLE_FROM_USER_ID(const char* userId, Any* gamerHandle, int gamerHandleSize)
- NETWORK_HASH_FROM_GAMER_HANDLENETWORKHash NETWORK_HASH_FROM_GAMER_HANDLE(Any* gamerHandle)
- NETWORK_HASH_FROM_PLAYER_HANDLENETWORKHash NETWORK_HASH_FROM_PLAYER_HANDLE(Player player)
- NETWORK_HAS_AGE_RESTRICTIONSNETWORKBOOL NETWORK_HAS_AGE_RESTRICTIONS()
- NETWORK_HAS_AUTOMUTE_OVERRIDENETWORKAny NETWORK_HAS_AUTOMUTE_OVERRIDE()
- NETWORK_HAS_BONE_BEEN_HIT_BY_KILLERNETWORKBOOL NETWORK_HAS_BONE_BEEN_HIT_BY_KILLER(Any p0)
- NETWORK_HAS_CACHED_PLAYER_HEAD_BLEND_DATANETWORKBOOL NETWORK_HAS_CACHED_PLAYER_HEAD_BLEND_DATA(Player player)
- NETWORK_HAS_CONFIRMED_INVITENETWORKBOOL NETWORK_HAS_CONFIRMED_INVITE()
- NETWORK_HAS_CONTROL_OF_DOORNETWORKBOOL NETWORK_HAS_CONTROL_OF_DOOR(Hash doorHash)
- NETWORK_HAS_CONTROL_OF_ENTITYNETWORKBOOL NETWORK_HAS_CONTROL_OF_ENTITY(Entity entity)
- NETWORK_HAS_CONTROL_OF_NETWORK_IDNETWORKBOOL NETWORK_HAS_CONTROL_OF_NETWORK_ID(int netId)
- NETWORK_HAS_CONTROL_OF_PICKUPNETWORKBOOL NETWORK_HAS_CONTROL_OF_PICKUP(Pickup pickup)
- NETWORK_HAS_ENTITY_BEEN_REGISTERED_WITH_THIS_THREADNETWORKBOOL NETWORK_HAS_ENTITY_BEEN_REGISTERED_WITH_THIS_THREAD(Entity entity)
- NETWORK_HAS_FOLLOW_INVITENETWORKBOOL NETWORK_HAS_FOLLOW_INVITE()
- NETWORK_HAS_HEADSETNETWORKBOOL NETWORK_HAS_HEADSET()
- NETWORK_HAS_INVITED_GAMERNETWORKBOOL NETWORK_HAS_INVITED_GAMER(Any* p0)
- NETWORK_HAS_INVITED_GAMER_TO_TRANSITIONNETWORKBOOL NETWORK_HAS_INVITED_GAMER_TO_TRANSITION(Any* p0)
- NETWORK_HAS_MADE_INVITE_DECISIONNETWORKBOOL NETWORK_HAS_MADE_INVITE_DECISION(Any* gamerHandle)
- NETWORK_HAS_PENDING_INVITENETWORKBOOL NETWORK_HAS_PENDING_INVITE()
- NETWORK_HAS_PLAYER_STARTED_TRANSITIONNETWORKBOOL NETWORK_HAS_PLAYER_STARTED_TRANSITION(Player player)
- NETWORK_HAS_RECEIVED_HOST_BROADCAST_DATANETWORKBOOL NETWORK_HAS_RECEIVED_HOST_BROADCAST_DATA()
- NETWORK_HAS_ROS_PRIVILEGENETWORKBOOL NETWORK_HAS_ROS_PRIVILEGE(int index)
- NETWORK_HAS_ROS_PRIVILEGE_END_DATENETWORKBOOL NETWORK_HAS_ROS_PRIVILEGE_END_DATE(int privilege, int* banType, Any* timeData)
- NETWORK_HAS_ROS_PRIVILEGE_PLAYED_LAST_GENNETWORKBOOL NETWORK_HAS_ROS_PRIVILEGE_PLAYED_LAST_GEN()
- NETWORK_HAS_ROS_PRIVILEGE_SPECIAL_EDITION_CONTENTNETWORKBOOL NETWORK_HAS_ROS_PRIVILEGE_SPECIAL_EDITION_CONTENT()
- NETWORK_HAS_SOCIAL_CLUB_ACCOUNTNETWORKBOOL NETWORK_HAS_SOCIAL_CLUB_ACCOUNT()
- NETWORK_HAS_SOCIAL_NETWORKING_SHARING_PRIVNETWORKBOOL NETWORK_HAS_SOCIAL_NETWORKING_SHARING_PRIV()
- NETWORK_HAS_TRANSITION_INVITE_BEEN_ACKEDNETWORKBOOL NETWORK_HAS_TRANSITION_INVITE_BEEN_ACKED(Any* p0)
- NETWORK_HAS_VALID_ROS_CREDENTIALSNETWORKBOOL NETWORK_HAS_VALID_ROS_CREDENTIALS()
- NETWORK_HAS_VIEW_GAMER_USER_CONTENT_RESULTNETWORKBOOL NETWORK_HAS_VIEW_GAMER_USER_CONTENT_RESULT(Any* gamerHandle)
- NETWORK_HAVE_COMMUNICATION_PRIVILEGESNETWORKBOOL NETWORK_HAVE_COMMUNICATION_PRIVILEGES(int p0, Player player)
- NETWORK_HAVE_ONLINE_PRIVILEGESNETWORKBOOL NETWORK_HAVE_ONLINE_PRIVILEGES()
- NETWORK_HAVE_PLATFORM_SUBSCRIPTIONNETWORKBOOL NETWORK_HAVE_PLATFORM_SUBSCRIPTION()
- NETWORK_HAVE_ROS_BANNED_PRIVNETWORKBOOL NETWORK_HAVE_ROS_BANNED_PRIV()
- NETWORK_HAVE_ROS_CREATE_TICKET_PRIVNETWORKBOOL NETWORK_HAVE_ROS_CREATE_TICKET_PRIV()
- NETWORK_HAVE_ROS_LEADERBOARD_WRITE_PRIVNETWORKBOOL NETWORK_HAVE_ROS_LEADERBOARD_WRITE_PRIV()
- NETWORK_HAVE_ROS_MULTIPLAYER_PRIVNETWORKBOOL NETWORK_HAVE_ROS_MULTIPLAYER_PRIV()
- NETWORK_HAVE_ROS_SOCIAL_CLUB_PRIVNETWORKBOOL NETWORK_HAVE_ROS_SOCIAL_CLUB_PRIV()
- NETWORK_HAVE_SCS_PRIVATE_MSG_PRIVNETWORKBOOL NETWORK_HAVE_SCS_PRIVATE_MSG_PRIV()
- NETWORK_HAVE_USER_CONTENT_PRIVILEGESNETWORKBOOL NETWORK_HAVE_USER_CONTENT_PRIVILEGES(int p0)
- NETWORK_HIDE_PROJECTILE_IN_CUTSCENENETWORKvoid NETWORK_HIDE_PROJECTILE_IN_CUTSCENE()
- NETWORK_HOST_TRANSITIONNETWORKBOOL NETWORK_HOST_TRANSITION(int p0, int p1, int p2, int p3, Any p4, BOOL p5, BOOL p6, int p7, Any p8, int p9)
- NETWORK_IGNORE_REMOTE_WAYPOINTSNETWORKvoid NETWORK_IGNORE_REMOTE_WAYPOINTS()
- NETWORK_INVITE_GAMERSNETWORKBOOL NETWORK_INVITE_GAMERS(Any* p0, Any p1, Any* p2, Any* p3)
- NETWORK_INVITE_GAMERS_TO_TRANSITIONNETWORKBOOL NETWORK_INVITE_GAMERS_TO_TRANSITION(Any* p0, Any p1)
- NETWORK_IS_ACTIVITY_SESSIONNETWORKBOOL NETWORK_IS_ACTIVITY_SESSION()
- NETWORK_IS_ACTIVITY_SPECTATORNETWORKBOOL NETWORK_IS_ACTIVITY_SPECTATOR()
- NETWORK_IS_ACTIVITY_SPECTATOR_FROM_HANDLENETWORKBOOL NETWORK_IS_ACTIVITY_SPECTATOR_FROM_HANDLE(Any* gamerHandle)
- NETWORK_IS_ADDING_FRIENDNETWORKAny NETWORK_IS_ADDING_FRIEND()
- NETWORK_IS_ANY_PLAYER_NEARNETWORKAny NETWORK_IS_ANY_PLAYER_NEAR(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6)
- NETWORK_IS_CABLE_CONNECTEDNETWORKBOOL NETWORK_IS_CABLE_CONNECTED()
- NETWORK_IS_CHATTING_IN_PLATFORM_PARTYNETWORKBOOL NETWORK_IS_CHATTING_IN_PLATFORM_PARTY(Any* gamerHandle)
- NETWORK_IS_CLOCK_TIME_OVERRIDDENNETWORKBOOL NETWORK_IS_CLOCK_TIME_OVERRIDDEN()
- NETWORK_IS_CLOUD_AVAILABLENETWORKBOOL NETWORK_IS_CLOUD_AVAILABLE()
- NETWORK_IS_CLOUD_BACKGROUND_SCRIPT_REQUEST_PENDINGNETWORKBOOL NETWORK_IS_CLOUD_BACKGROUND_SCRIPT_REQUEST_PENDING()
- NETWORK_IS_CONNECTED_VIA_RELAYNETWORKBOOL NETWORK_IS_CONNECTED_VIA_RELAY(Player player)
- NETWORK_IS_CONNETED_TO_NP_PRESENCENETWORKAny NETWORK_IS_CONNETED_TO_NP_PRESENCE()
- NETWORK_IS_DOOR_NETWORKEDNETWORKBOOL NETWORK_IS_DOOR_NETWORKED(Hash doorHash)
- NETWORK_IS_ENTITY_CONCEALEDNETWORKBOOL NETWORK_IS_ENTITY_CONCEALED(Entity entity)
- NETWORK_IS_ENTITY_FADINGNETWORKBOOL NETWORK_IS_ENTITY_FADING(Entity entity)
- NETWORK_IS_FINDING_GAMERSNETWORKBOOL NETWORK_IS_FINDING_GAMERS()
- NETWORK_IS_FRIENDNETWORKBOOL NETWORK_IS_FRIEND(Any* gamerHandle)
- NETWORK_IS_FRIEND_HANDLE_ONLINENETWORKBOOL NETWORK_IS_FRIEND_HANDLE_ONLINE(Any* gamerHandle)
- NETWORK_IS_FRIEND_INDEX_ONLINENETWORKBOOL NETWORK_IS_FRIEND_INDEX_ONLINE(int friendIndex)
- NETWORK_IS_FRIEND_IN_MULTIPLAYERNETWORKBOOL NETWORK_IS_FRIEND_IN_MULTIPLAYER(const char* friendName)
- NETWORK_IS_FRIEND_IN_SAME_TITLENETWORKBOOL NETWORK_IS_FRIEND_IN_SAME_TITLE(const char* friendName)
- NETWORK_IS_FRIEND_ONLINENETWORKBOOL NETWORK_IS_FRIEND_ONLINE(const char* name)
- NETWORK_IS_GAMER_BLOCKED_BY_MENETWORKBOOL NETWORK_IS_GAMER_BLOCKED_BY_ME(Any* gamerHandle)
- NETWORK_IS_GAMER_IN_MY_SESSIONNETWORKBOOL NETWORK_IS_GAMER_IN_MY_SESSION(Any* gamerHandle)
- NETWORK_IS_GAMER_MUTED_BY_MENETWORKBOOL NETWORK_IS_GAMER_MUTED_BY_ME(Any* gamerHandle)
- NETWORK_IS_GAMER_TALKINGNETWORKBOOL NETWORK_IS_GAMER_TALKING(Any* gamerHandle)
- NETWORK_IS_GAME_IN_PROGRESSNETWORKBOOL NETWORK_IS_GAME_IN_PROGRESS()
- NETWORK_IS_GETTING_GAMER_STATUSNETWORKBOOL NETWORK_IS_GETTING_GAMER_STATUS()
- NETWORK_IS_HANDLE_VALIDNETWORKBOOL NETWORK_IS_HANDLE_VALID(Any* gamerHandle, int gamerHandleSize)
- NETWORK_IS_HOSTNETWORKBOOL NETWORK_IS_HOST()
- NETWORK_IS_HOST_OF_THIS_SCRIPTNETWORKBOOL NETWORK_IS_HOST_OF_THIS_SCRIPT()
- NETWORK_IS_INACTIVE_PROFILENETWORKBOOL NETWORK_IS_INACTIVE_PROFILE(Any* p0)
- NETWORK_IS_IN_MP_CUTSCENENETWORKBOOL NETWORK_IS_IN_MP_CUTSCENE()
- NETWORK_IS_IN_PLATFORM_PARTYNETWORKBOOL NETWORK_IS_IN_PLATFORM_PARTY()
- NETWORK_IS_IN_PLATFORM_PARTY_CHATNETWORKBOOL NETWORK_IS_IN_PLATFORM_PARTY_CHAT()
- NETWORK_IS_IN_SESSIONNETWORKBOOL NETWORK_IS_IN_SESSION()
- NETWORK_IS_IN_SPECTATOR_MODENETWORKBOOL NETWORK_IS_IN_SPECTATOR_MODE()
- NETWORK_IS_IN_TRANSITIONNETWORKBOOL NETWORK_IS_IN_TRANSITION()
- NETWORK_IS_IN_TUTORIAL_SESSIONNETWORKBOOL NETWORK_IS_IN_TUTORIAL_SESSION()
- NETWORK_IS_LOCAL_PLAYER_INVINCIBLENETWORKBOOL NETWORK_IS_LOCAL_PLAYER_INVINCIBLE()
- NETWORK_IS_LOGGED_IN_TO_PSNNETWORKAny NETWORK_IS_LOGGED_IN_TO_PSN()
- NETWORK_IS_MULTIPLAYER_DISABLEDNETWORKBOOL NETWORK_IS_MULTIPLAYER_DISABLED()
- NETWORK_IS_NETWORK_ID_REMOTELY_CONTROLLEDNETWORKBOOL NETWORK_IS_NETWORK_ID_REMOTELY_CONTROLLED(int netId)
- NETWORK_IS_NP_AVAILABLENETWORKBOOL NETWORK_IS_NP_AVAILABLE()
- NETWORK_IS_NP_PENDINGNETWORKAny NETWORK_IS_NP_PENDING()
- NETWORK_IS_OFFLINE_INVITE_PENDINGNETWORKBOOL NETWORK_IS_OFFLINE_INVITE_PENDING()
- NETWORK_IS_PARTICIPANT_ACTIVENETWORKBOOL NETWORK_IS_PARTICIPANT_ACTIVE(int p0)
- NETWORK_IS_PENDING_FRIENDNETWORKAny NETWORK_IS_PENDING_FRIEND(Any p0)
- NETWORK_IS_PLATFORM_SUBSCRIPTION_CHECK_PENDINGNETWORKAny NETWORK_IS_PLATFORM_SUBSCRIPTION_CHECK_PENDING()
- NETWORK_IS_PLAYER_ACTIVENETWORKBOOL NETWORK_IS_PLAYER_ACTIVE(Player player)
- NETWORK_IS_PLAYER_A_PARTICIPANTNETWORKBOOL NETWORK_IS_PLAYER_A_PARTICIPANT(Player player)
- NETWORK_IS_PLAYER_A_PARTICIPANT_ON_SCRIPTNETWORKBOOL NETWORK_IS_PLAYER_A_PARTICIPANT_ON_SCRIPT(Player player, const char* script, int instance_id)
- NETWORK_IS_PLAYER_BLOCKED_BY_MENETWORKBOOL NETWORK_IS_PLAYER_BLOCKED_BY_ME(Player player)
- NETWORK_IS_PLAYER_CONCEALEDNETWORKBOOL NETWORK_IS_PLAYER_CONCEALED(Player player)
- NETWORK_IS_PLAYER_CONNECTEDNETWORKBOOL NETWORK_IS_PLAYER_CONNECTED(Player player)
- NETWORK_IS_PLAYER_FADINGNETWORKBOOL NETWORK_IS_PLAYER_FADING(Player player)
- NETWORK_IS_PLAYER_IN_MP_CUTSCENENETWORKBOOL NETWORK_IS_PLAYER_IN_MP_CUTSCENE(Player player)
- NETWORK_IS_PLAYER_MUTED_BY_MENETWORKBOOL NETWORK_IS_PLAYER_MUTED_BY_ME(Player player)
- NETWORK_IS_PLAYER_TALKINGNETWORKBOOL NETWORK_IS_PLAYER_TALKING(Player player)
- NETWORK_IS_PRIVILEGE_CHECK_IN_PROGRESSNETWORKBOOL NETWORK_IS_PRIVILEGE_CHECK_IN_PROGRESS()
- NETWORK_IS_PUSH_TO_TALK_ACTIVENETWORKBOOL NETWORK_IS_PUSH_TO_TALK_ACTIVE()
- NETWORK_IS_QUEUING_FOR_SESSION_JOINNETWORKBOOL NETWORK_IS_QUEUING_FOR_SESSION_JOIN()
- NETWORK_IS_REFRESHING_ROS_CREDENTIALSNETWORKBOOL NETWORK_IS_REFRESHING_ROS_CREDENTIALS()
- NETWORK_IS_SCRIPT_ACTIVENETWORKBOOL NETWORK_IS_SCRIPT_ACTIVE(const char* scriptName, int instance_id, BOOL p2, int position_hash)
- NETWORK_IS_SCRIPT_ACTIVE_BY_HASHNETWORKBOOL NETWORK_IS_SCRIPT_ACTIVE_BY_HASH(Hash scriptHash, int p1, BOOL p2, int p3)
- NETWORK_IS_SESSION_ACTIVENETWORKBOOL NETWORK_IS_SESSION_ACTIVE()
- NETWORK_IS_SESSION_BUSYNETWORKBOOL NETWORK_IS_SESSION_BUSY()
- NETWORK_IS_SESSION_STARTEDNETWORKBOOL NETWORK_IS_SESSION_STARTED()
- NETWORK_IS_SHOWING_SYSTEM_UI_OR_RECENTLY_REQUESTED_UPSELLNETWORKBOOL NETWORK_IS_SHOWING_SYSTEM_UI_OR_RECENTLY_REQUESTED_UPSELL()
- NETWORK_IS_SIGNED_INNETWORKBOOL NETWORK_IS_SIGNED_IN()
- NETWORK_IS_SIGNED_ONLINENETWORKBOOL NETWORK_IS_SIGNED_ONLINE()
- NETWORK_IS_THREAD_A_NETWORK_SCRIPTNETWORKBOOL NETWORK_IS_THREAD_A_NETWORK_SCRIPT(int threadId)
- NETWORK_IS_TITLE_UPDATE_REQUIREDNETWORKAny NETWORK_IS_TITLE_UPDATE_REQUIRED()
- NETWORK_IS_TRANSITION_BUSYNETWORKBOOL NETWORK_IS_TRANSITION_BUSY()
- NETWORK_IS_TRANSITION_CLOSED_CREWNETWORKBOOL NETWORK_IS_TRANSITION_CLOSED_CREW()
- NETWORK_IS_TRANSITION_CLOSED_FRIENDSNETWORKBOOL NETWORK_IS_TRANSITION_CLOSED_FRIENDS()
- NETWORK_IS_TRANSITION_HOSTNETWORKBOOL NETWORK_IS_TRANSITION_HOST()
- NETWORK_IS_TRANSITION_HOST_FROM_HANDLENETWORKBOOL NETWORK_IS_TRANSITION_HOST_FROM_HANDLE(Any* gamerHandle)
- NETWORK_IS_TRANSITION_LEAVE_POSTPONEDNETWORKBOOL NETWORK_IS_TRANSITION_LEAVE_POSTPONED()
- NETWORK_IS_TRANSITION_MATCHMAKINGNETWORKBOOL NETWORK_IS_TRANSITION_MATCHMAKING()
- NETWORK_IS_TRANSITION_OPEN_TO_MATCHMAKINGNETWORKBOOL NETWORK_IS_TRANSITION_OPEN_TO_MATCHMAKING()
- NETWORK_IS_TRANSITION_PRIVATENETWORKBOOL NETWORK_IS_TRANSITION_PRIVATE()
- NETWORK_IS_TRANSITION_SOLONETWORKBOOL NETWORK_IS_TRANSITION_SOLO()
- NETWORK_IS_TRANSITION_STARTEDNETWORKBOOL NETWORK_IS_TRANSITION_STARTED()
- NETWORK_IS_TRANSITION_TO_GAMENETWORKBOOL NETWORK_IS_TRANSITION_TO_GAME()
- NETWORK_IS_TRANSITION_VISIBILITY_LOCKEDNETWORKBOOL NETWORK_IS_TRANSITION_VISIBILITY_LOCKED()
- NETWORK_IS_TUNABLE_CLOUD_REQUEST_PENDINGNETWORKBOOL NETWORK_IS_TUNABLE_CLOUD_REQUEST_PENDING()
- NETWORK_IS_TUTORIAL_SESSION_CHANGE_PENDINGNETWORKBOOL NETWORK_IS_TUTORIAL_SESSION_CHANGE_PENDING()
- NETWORK_IS_USING_ONLINE_PROMOTIONNETWORKAny NETWORK_IS_USING_ONLINE_PROMOTION()
- NETWORK_JOIN_GROUP_ACTIVITYNETWORKAny NETWORK_JOIN_GROUP_ACTIVITY()
- NETWORK_JOIN_PREVIOUSLY_FAILED_SESSIONNETWORKBOOL NETWORK_JOIN_PREVIOUSLY_FAILED_SESSION()
- NETWORK_JOIN_PREVIOUSLY_FAILED_TRANSITIONNETWORKBOOL NETWORK_JOIN_PREVIOUSLY_FAILED_TRANSITION()
- NETWORK_JOIN_TRANSITIONNETWORKBOOL NETWORK_JOIN_TRANSITION(Player player)
- NETWORK_KEEP_ENTITY_COLLISION_DISABLED_AFTER_ANIM_SCENENETWORKvoid NETWORK_KEEP_ENTITY_COLLISION_DISABLED_AFTER_ANIM_SCENE(Any p0, Any p1)
- NETWORK_LAUNCH_TRANSITIONNETWORKBOOL NETWORK_LAUNCH_TRANSITION()
- NETWORK_LEAVE_PED_BEHIND_BEFORE_CUTSCENENETWORKvoid NETWORK_LEAVE_PED_BEHIND_BEFORE_CUTSCENE(Player player, BOOL p1)
- NETWORK_LEAVE_PED_BEHIND_BEFORE_WARPNETWORKvoid NETWORK_LEAVE_PED_BEHIND_BEFORE_WARP(Player player, float x, float y, float z, BOOL p4, BOOL p5)
- NETWORK_LEAVE_TRANSITIONNETWORKBOOL NETWORK_LEAVE_TRANSITION()
- NETWORK_MARK_AS_PREFERRED_ACTIVITYNETWORKvoid NETWORK_MARK_AS_PREFERRED_ACTIVITY(BOOL p0)
- NETWORK_MARK_AS_WAITING_ASYNCNETWORKvoid NETWORK_MARK_AS_WAITING_ASYNC(BOOL p0)
- NETWORK_MARK_TRANSITION_GAMER_AS_FULLY_JOINEDNETWORKBOOL NETWORK_MARK_TRANSITION_GAMER_AS_FULLY_JOINED(Any* p0)
- NETWORK_MEMBER_ID_FROM_GAMER_HANDLENETWORKconst char* NETWORK_MEMBER_ID_FROM_GAMER_HANDLE(Any* gamerHandle)
- NETWORK_NEED_TO_START_NEW_GAME_BUT_BLOCKEDNETWORKAny NETWORK_NEED_TO_START_NEW_GAME_BUT_BLOCKED()
- NETWORK_ON_RETURN_TO_SINGLE_PLAYERNETWORKvoid NETWORK_ON_RETURN_TO_SINGLE_PLAYER()
- NETWORK_OPEN_TRANSITION_MATCHMAKINGNETWORKvoid NETWORK_OPEN_TRANSITION_MATCHMAKING()
- NETWORK_OVERRIDE_CHAT_RESTRICTIONSNETWORKvoid NETWORK_OVERRIDE_CHAT_RESTRICTIONS(Player player, BOOL toggle)
- NETWORK_OVERRIDE_CLOCK_RATENETWORKvoid NETWORK_OVERRIDE_CLOCK_RATE(int ms)
- NETWORK_OVERRIDE_CLOCK_TIMENETWORKvoid NETWORK_OVERRIDE_CLOCK_TIME(int hours, int minutes, int seconds)
- NETWORK_OVERRIDE_COORDS_AND_HEADINGNETWORKvoid NETWORK_OVERRIDE_COORDS_AND_HEADING(Entity entity, float x, float y, float z, float heading)
- NETWORK_OVERRIDE_RECEIVE_RESTRICTIONSNETWORKvoid NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS(Player player, BOOL toggle)
- NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS_ALLNETWORKvoid NETWORK_OVERRIDE_RECEIVE_RESTRICTIONS_ALL(BOOL toggle)
- NETWORK_OVERRIDE_SEND_RESTRICTIONSNETWORKvoid NETWORK_OVERRIDE_SEND_RESTRICTIONS(Player player, BOOL toggle)
- NETWORK_OVERRIDE_SEND_RESTRICTIONS_ALLNETWORKvoid NETWORK_OVERRIDE_SEND_RESTRICTIONS_ALL(BOOL toggle)
- NETWORK_OVERRIDE_TEAM_RESTRICTIONSNETWORKvoid NETWORK_OVERRIDE_TEAM_RESTRICTIONS(int team, BOOL toggle)
- NETWORK_OVERRIDE_TRANSITION_CHATNETWORKvoid NETWORK_OVERRIDE_TRANSITION_CHAT(BOOL p0)
- NETWORK_PATCH_POST_CUTSCENE_HS4F_TUN_ENTNETWORKvoid NETWORK_PATCH_POST_CUTSCENE_HS4F_TUN_ENT(Ped ped)
- NETWORK_PERMISSIONS_HAS_GAMER_RECORDNETWORKBOOL NETWORK_PERMISSIONS_HAS_GAMER_RECORD(Any* gamerHandle)
- NETWORK_PLAYER_GET_CHEATER_REASONNETWORKint NETWORK_PLAYER_GET_CHEATER_REASON()
- NETWORK_PLAYER_GET_NAMENETWORKconst char* NETWORK_PLAYER_GET_NAME(Player player)
- NETWORK_PLAYER_GET_USERIDNETWORKconst char* NETWORK_PLAYER_GET_USERID(Player player, int* userID)
- NETWORK_PLAYER_HAS_HEADSETNETWORKBOOL NETWORK_PLAYER_HAS_HEADSET(Player player)
- NETWORK_PLAYER_INDEX_IS_CHEATERNETWORKBOOL NETWORK_PLAYER_INDEX_IS_CHEATER(Player player)
- NETWORK_PLAYER_IS_BADSPORTNETWORKBOOL NETWORK_PLAYER_IS_BADSPORT()
- NETWORK_PLAYER_IS_CHEATERNETWORKBOOL NETWORK_PLAYER_IS_CHEATER()
- NETWORK_PLAYER_IS_ROCKSTAR_DEVNETWORKBOOL NETWORK_PLAYER_IS_ROCKSTAR_DEV(Player player)
- NETWORK_PREVENT_SCRIPT_HOST_MIGRATIONNETWORKvoid NETWORK_PREVENT_SCRIPT_HOST_MIGRATION()
- NETWORK_QUERY_RESPAWN_RESULTSNETWORKAny NETWORK_QUERY_RESPAWN_RESULTS(Any* p0)
- NETWORK_QUEUE_GAMER_FOR_STATUSNETWORKBOOL NETWORK_QUEUE_GAMER_FOR_STATUS(Any* p0)
- NETWORK_QUIT_MP_TO_DESKTOPNETWORKvoid NETWORK_QUIT_MP_TO_DESKTOP()
- NETWORK_REGISTER_ENTITY_AS_NETWORKEDNETWORKvoid NETWORK_REGISTER_ENTITY_AS_NETWORKED(Entity entity)
- NETWORK_REGISTER_HIGH_FREQUENCY_HOST_BROADCAST_VARIABLESNETWORKvoid NETWORK_REGISTER_HIGH_FREQUENCY_HOST_BROADCAST_VARIABLES(Any p0, Any p1, Any p2)
- NETWORK_REGISTER_HIGH_FREQUENCY_PLAYER_BROADCAST_VARIABLESNETWORKvoid NETWORK_REGISTER_HIGH_FREQUENCY_PLAYER_BROADCAST_VARIABLES(Any p0, Any p1, Any p2)
- NETWORK_REGISTER_HOST_BROADCAST_VARIABLESNETWORKvoid NETWORK_REGISTER_HOST_BROADCAST_VARIABLES(int* vars, int numVars, const char* debugName)
- NETWORK_REGISTER_PLAYER_BROADCAST_VARIABLESNETWORKvoid NETWORK_REGISTER_PLAYER_BROADCAST_VARIABLES(int* vars, int numVars, const char* debugName)
- NETWORK_REMAIN_IN_GAME_CHATNETWORKvoid NETWORK_REMAIN_IN_GAME_CHAT(BOOL p0)
- NETWORK_REMOVE_ALL_QUEUED_JOIN_REQUESTSNETWORKvoid NETWORK_REMOVE_ALL_QUEUED_JOIN_REQUESTS()
- NETWORK_REMOVE_ALL_TRANSITION_INVITENETWORKvoid NETWORK_REMOVE_ALL_TRANSITION_INVITE()
- NETWORK_REMOVE_AND_CANCEL_ALL_INVITESNETWORKvoid NETWORK_REMOVE_AND_CANCEL_ALL_INVITES()
- NETWORK_REMOVE_AND_CANCEL_ALL_TRANSITION_INVITESNETWORKvoid NETWORK_REMOVE_AND_CANCEL_ALL_TRANSITION_INVITES()
- NETWORK_REMOVE_ENTITY_AREANETWORKBOOL NETWORK_REMOVE_ENTITY_AREA(Any p0)
- NETWORK_REMOVE_INVALID_OBJECT_MODELNETWORKvoid NETWORK_REMOVE_INVALID_OBJECT_MODEL(Hash modelHash)
- NETWORK_REMOVE_PRESENCE_INVITENETWORKBOOL NETWORK_REMOVE_PRESENCE_INVITE(Any p0)
- NETWORK_REMOVE_TRANSITION_INVITENETWORKvoid NETWORK_REMOVE_TRANSITION_INVITE(Any* p0)
- NETWORK_REPORT_CODE_TAMPERNETWORKvoid NETWORK_REPORT_CODE_TAMPER()
- NETWORK_REQUEST_CLOUD_BACKGROUND_SCRIPTSNETWORKBOOL NETWORK_REQUEST_CLOUD_BACKGROUND_SCRIPTS()
- NETWORK_REQUEST_CLOUD_TUNABLESNETWORKvoid NETWORK_REQUEST_CLOUD_TUNABLES()
- NETWORK_REQUEST_CONTROL_OF_DOORNETWORKBOOL NETWORK_REQUEST_CONTROL_OF_DOOR(int doorID)
- NETWORK_REQUEST_CONTROL_OF_ENTITYNETWORKBOOL NETWORK_REQUEST_CONTROL_OF_ENTITY(Entity entity)
- NETWORK_REQUEST_CONTROL_OF_NETWORK_IDNETWORKBOOL NETWORK_REQUEST_CONTROL_OF_NETWORK_ID(int netId)
- NETWORK_REQUEST_INVITE_CONFIRMED_EVENTNETWORKBOOL NETWORK_REQUEST_INVITE_CONFIRMED_EVENT()
- NETWORK_REQUEST_TO_BE_HOST_OF_THIS_SCRIPTNETWORKvoid NETWORK_REQUEST_TO_BE_HOST_OF_THIS_SCRIPT()
- NETWORK_RESET_BODY_TRACKERNETWORKvoid NETWORK_RESET_BODY_TRACKER()
- NETWORK_RESOLVE_PRIVILEGE_USER_CONTENTNETWORKBOOL NETWORK_RESOLVE_PRIVILEGE_USER_CONTENT()
- NETWORK_RESURRECT_LOCAL_PLAYERNETWORKvoid NETWORK_RESURRECT_LOCAL_PLAYER(float x, float y, float z, float heading, BOOL unk, BOOL changetime, BOOL p6, int p7, int p8)
- NETWORK_RETAIN_ACTIVITY_GROUPNETWORKvoid NETWORK_RETAIN_ACTIVITY_GROUP()
- NETWORK_SEED_RANDOM_NUMBER_GENERATORNETWORKvoid NETWORK_SEED_RANDOM_NUMBER_GENERATOR(int seed)
- NETWORK_SEND_IMPORTANT_TRANSITION_INVITE_VIA_PRESENCENETWORKBOOL NETWORK_SEND_IMPORTANT_TRANSITION_INVITE_VIA_PRESENCE(Any* gamerHandle, const char* p1, Any p2, Any p3)
- NETWORK_SEND_INVITE_VIA_PRESENCENETWORKBOOL NETWORK_SEND_INVITE_VIA_PRESENCE(Any* gamerHandle, const char* p1, Any p2, Any p3)
- NETWORK_SEND_QUEUED_JOIN_REQUESTNETWORKvoid NETWORK_SEND_QUEUED_JOIN_REQUEST()
- NETWORK_SEND_TEXT_MESSAGENETWORKBOOL NETWORK_SEND_TEXT_MESSAGE(const char* message, Any* gamerHandle)
- NETWORK_SEND_TRANSITION_GAMER_INSTRUCTIONNETWORKBOOL NETWORK_SEND_TRANSITION_GAMER_INSTRUCTION(Any* gamerHandle, const char* p1, int p2, int p3, BOOL p4)
- NETWORK_SEND_TRANSITION_INVITE_VIA_PRESENCENETWORKBOOL NETWORK_SEND_TRANSITION_INVITE_VIA_PRESENCE(Any* gamerHandle, const char* p1, Any p2, Any p3)
- NETWORK_SESSION_ADD_ACTIVE_MATCHMAKING_GROUPNETWORKvoid NETWORK_SESSION_ADD_ACTIVE_MATCHMAKING_GROUP(int groupId)
- NETWORK_SESSION_BLOCK_JOIN_REQUESTSNETWORKvoid NETWORK_SESSION_BLOCK_JOIN_REQUESTS(BOOL toggle)
- NETWORK_SESSION_CANCEL_INVITENETWORKvoid NETWORK_SESSION_CANCEL_INVITE()
- NETWORK_SESSION_CHANGE_SLOTSNETWORKvoid NETWORK_SESSION_CHANGE_SLOTS(int p0, BOOL p1)
- NETWORK_SESSION_DO_ACTIVITY_QUICKMATCHNETWORKBOOL NETWORK_SESSION_DO_ACTIVITY_QUICKMATCH(Any p0, Any p1, Any p2, Any p3, Any p4)
- NETWORK_SESSION_DO_CREW_MATCHMAKINGNETWORKBOOL NETWORK_SESSION_DO_CREW_MATCHMAKING(int crewId, int p1, int p2, int maxPlayers, BOOL p4)
- NETWORK_SESSION_DO_FREEROAM_QUICKMATCHNETWORKAny NETWORK_SESSION_DO_FREEROAM_QUICKMATCH(Any p0, Any p1, Any p2, int maxPlayers, Any p4, Any p5)
- NETWORK_SESSION_DO_FRIEND_MATCHMAKINGNETWORKBOOL NETWORK_SESSION_DO_FRIEND_MATCHMAKING(int p0, int p1, int maxPlayers, BOOL p3)
- NETWORK_SESSION_ENDNETWORKBOOL NETWORK_SESSION_END(BOOL p0, BOOL p1)
- NETWORK_SESSION_FORCE_CANCEL_INVITENETWORKvoid NETWORK_SESSION_FORCE_CANCEL_INVITE()
- NETWORK_SESSION_GET_HOST_AIM_PREFERENCENETWORKint NETWORK_SESSION_GET_HOST_AIM_PREFERENCE()
- NETWORK_SESSION_GET_INVITERNETWORKvoid NETWORK_SESSION_GET_INVITER(Any* gamerHandle)
- NETWORK_SESSION_GET_KICK_VOTENETWORKBOOL NETWORK_SESSION_GET_KICK_VOTE(Player player)
- NETWORK_SESSION_GET_MATCHMAKING_GROUP_FREENETWORKint NETWORK_SESSION_GET_MATCHMAKING_GROUP_FREE(int p0)
- NETWORK_SESSION_GET_PRIVATE_SLOTSNETWORKint NETWORK_SESSION_GET_PRIVATE_SLOTS()
- NETWORK_SESSION_HOSTNETWORKBOOL NETWORK_SESSION_HOST(int p0, int maxPlayers, BOOL p2)
- NETWORK_SESSION_HOST_CLOSEDNETWORKBOOL NETWORK_SESSION_HOST_CLOSED(int p0, int maxPlayers)
- NETWORK_SESSION_HOST_FRIENDS_ONLYNETWORKBOOL NETWORK_SESSION_HOST_FRIENDS_ONLY(int p0, int maxPlayers)
- NETWORK_SESSION_HOST_SINGLE_PLAYERNETWORKvoid NETWORK_SESSION_HOST_SINGLE_PLAYER(int p0)
- NETWORK_SESSION_IS_AWAITING_INVITE_RESPONSENETWORKBOOL NETWORK_SESSION_IS_AWAITING_INVITE_RESPONSE()
- NETWORK_SESSION_IS_CLOSED_CREWNETWORKBOOL NETWORK_SESSION_IS_CLOSED_CREW()
- NETWORK_SESSION_IS_CLOSED_FRIENDSNETWORKBOOL NETWORK_SESSION_IS_CLOSED_FRIENDS()
- NETWORK_SESSION_IS_DISPLAYING_INVITE_CONFIRMATIONNETWORKBOOL NETWORK_SESSION_IS_DISPLAYING_INVITE_CONFIRMATION()
- NETWORK_SESSION_IS_IN_VOICE_SESSIONNETWORKBOOL NETWORK_SESSION_IS_IN_VOICE_SESSION()
- NETWORK_SESSION_IS_PRIVATENETWORKBOOL NETWORK_SESSION_IS_PRIVATE()
- NETWORK_SESSION_IS_SOLONETWORKBOOL NETWORK_SESSION_IS_SOLO()
- NETWORK_SESSION_IS_VISIBLENETWORKBOOL NETWORK_SESSION_IS_VISIBLE()
- NETWORK_SESSION_IS_VOICE_SESSION_ACTIVENETWORKAny NETWORK_SESSION_IS_VOICE_SESSION_ACTIVE()
- NETWORK_SESSION_IS_VOICE_SESSION_BUSYNETWORKBOOL NETWORK_SESSION_IS_VOICE_SESSION_BUSY()
- NETWORK_SESSION_JOIN_INVITENETWORKvoid NETWORK_SESSION_JOIN_INVITE()
- NETWORK_SESSION_KICK_PLAYERNETWORKvoid NETWORK_SESSION_KICK_PLAYER(Player player)
- NETWORK_SESSION_LEAVENETWORKAny NETWORK_SESSION_LEAVE(Any p0)
- NETWORK_SESSION_LEAVE_SINGLE_PLAYERNETWORKvoid NETWORK_SESSION_LEAVE_SINGLE_PLAYER()
- NETWORK_SESSION_MARK_VISIBLENETWORKvoid NETWORK_SESSION_MARK_VISIBLE(BOOL toggle)
- NETWORK_SESSION_RESERVE_SLOTS_TRANSITIONNETWORKAny NETWORK_SESSION_RESERVE_SLOTS_TRANSITION(Any p0, Any p1, Any p2)
- NETWORK_SESSION_SET_CREW_LIMIT_MAX_MEMBERS_TRANSITIONNETWORKvoid NETWORK_SESSION_SET_CREW_LIMIT_MAX_MEMBERS_TRANSITION(Any p0)
- NETWORK_SESSION_SET_GAMEMODENETWORKvoid NETWORK_SESSION_SET_GAMEMODE(Any p0)
- NETWORK_SESSION_SET_MATCHMAKING_GROUPNETWORKvoid NETWORK_SESSION_SET_MATCHMAKING_GROUP(int matchmakingGroup)
- NETWORK_SESSION_SET_MATCHMAKING_GROUP_MAXNETWORKvoid NETWORK_SESSION_SET_MATCHMAKING_GROUP_MAX(int playerType, int playerCount)
- NETWORK_SESSION_SET_MATCHMAKING_MENTAL_STATENETWORKvoid NETWORK_SESSION_SET_MATCHMAKING_MENTAL_STATE(Any p0)
- NETWORK_SESSION_SET_MATCHMAKING_PROPERTY_IDNETWORKvoid NETWORK_SESSION_SET_MATCHMAKING_PROPERTY_ID(BOOL p0)
- NETWORK_SESSION_SET_NUM_BOSSESNETWORKvoid NETWORK_SESSION_SET_NUM_BOSSES(Any p0)
- NETWORK_SESSION_SET_SCRIPT_VALIDATE_JOINNETWORKvoid NETWORK_SESSION_SET_SCRIPT_VALIDATE_JOIN()
- NETWORK_SESSION_SET_UNIQUE_CREW_LIMITNETWORKvoid NETWORK_SESSION_SET_UNIQUE_CREW_LIMIT(Any p0)
- NETWORK_SESSION_SET_UNIQUE_CREW_LIMIT_TRANSITIONNETWORKvoid NETWORK_SESSION_SET_UNIQUE_CREW_LIMIT_TRANSITION(Any p0)
- NETWORK_SESSION_SET_UNIQUE_CREW_ONLY_CREWS_TRANSITIONNETWORKvoid NETWORK_SESSION_SET_UNIQUE_CREW_ONLY_CREWS_TRANSITION(BOOL p0)
- NETWORK_SESSION_VALIDATE_JOINNETWORKvoid NETWORK_SESSION_VALIDATE_JOIN(BOOL p0)
- NETWORK_SESSION_VOICE_CONNECT_TO_PLAYERNETWORKvoid NETWORK_SESSION_VOICE_CONNECT_TO_PLAYER(Any* p0)
- NETWORK_SESSION_VOICE_HOSTNETWORKvoid NETWORK_SESSION_VOICE_HOST()
- NETWORK_SESSION_VOICE_LEAVENETWORKvoid NETWORK_SESSION_VOICE_LEAVE()
- NETWORK_SESSION_VOICE_RESPOND_TO_REQUESTNETWORKvoid NETWORK_SESSION_VOICE_RESPOND_TO_REQUEST(BOOL p0, int p1)
- NETWORK_SESSION_VOICE_SET_TIMEOUTNETWORKvoid NETWORK_SESSION_VOICE_SET_TIMEOUT(int timeout)
- NETWORK_SESSION_WAS_INVITEDNETWORKBOOL NETWORK_SESSION_WAS_INVITED()
- NETWORK_SET_ACTIVITY_PLAYER_MAXNETWORKvoid NETWORK_SET_ACTIVITY_PLAYER_MAX(Any p0)
- NETWORK_SET_ACTIVITY_SPECTATORNETWORKvoid NETWORK_SET_ACTIVITY_SPECTATOR(BOOL toggle)
- NETWORK_SET_ACTIVITY_SPECTATOR_MAXNETWORKvoid NETWORK_SET_ACTIVITY_SPECTATOR_MAX(int maxSpectators)
- NETWORK_SET_ANTAGONISTIC_TO_PLAYERNETWORKvoid NETWORK_SET_ANTAGONISTIC_TO_PLAYER(BOOL toggle, Player player)
- NETWORK_SET_ATTRIBUTE_DAMAGE_TO_PLAYERNETWORKBOOL NETWORK_SET_ATTRIBUTE_DAMAGE_TO_PLAYER(Ped ped, Player player)
- NETWORK_SET_CAN_RECEIVE_RS_INVITESNETWORKvoid NETWORK_SET_CAN_RECEIVE_RS_INVITES(BOOL p0)
- NETWORK_SET_CURRENTLY_SELECTED_GAMER_HANDLE_FROM_INVITE_MENUNETWORKBOOL NETWORK_SET_CURRENTLY_SELECTED_GAMER_HANDLE_FROM_INVITE_MENU(Any* p0)
- NETWORK_SET_CURRENT_DATA_MANAGER_HANDLENETWORKBOOL NETWORK_SET_CURRENT_DATA_MANAGER_HANDLE(Any* p0)
- NETWORK_SET_CURRENT_PUBLIC_CONTENT_IDNETWORKvoid NETWORK_SET_CURRENT_PUBLIC_CONTENT_ID(const char* missionId)
- NETWORK_SET_CURRENT_SPAWN_LOCATION_OPTIONNETWORKvoid NETWORK_SET_CURRENT_SPAWN_LOCATION_OPTION(Hash mpSettingSpawn)
- NETWORK_SET_CUSTOM_ARENA_BALL_PARAMSNETWORKvoid NETWORK_SET_CUSTOM_ARENA_BALL_PARAMS(Any p0)
- NETWORK_SET_DO_NOT_LAUNCH_FROM_JOIN_AS_MIGRATED_HOSTNETWORKvoid NETWORK_SET_DO_NOT_LAUNCH_FROM_JOIN_AS_MIGRATED_HOST(BOOL toggle)
- NETWORK_SET_ENTITY_CAN_BLENDNETWORKvoid NETWORK_SET_ENTITY_CAN_BLEND(Entity entity, BOOL toggle)
- NETWORK_SET_ENTITY_ONLY_EXISTS_FOR_PARTICIPANTSNETWORKvoid NETWORK_SET_ENTITY_ONLY_EXISTS_FOR_PARTICIPANTS(Entity entity, BOOL toggle)
- NETWORK_SET_FRIENDLY_FIRE_OPTIONNETWORKvoid NETWORK_SET_FRIENDLY_FIRE_OPTION(BOOL toggle)
- NETWORK_SET_GAMER_INVITED_TO_TRANSITIONNETWORKvoid NETWORK_SET_GAMER_INVITED_TO_TRANSITION(Any* gamerHandle)
- NETWORK_SET_IGNORE_SPECTATOR_CHAT_LIMITS_SAME_TEAMNETWORKvoid NETWORK_SET_IGNORE_SPECTATOR_CHAT_LIMITS_SAME_TEAM(BOOL toggle)
- NETWORK_SET_INVITE_FAILED_MESSAGE_FOR_INVITE_MENUNETWORKvoid NETWORK_SET_INVITE_FAILED_MESSAGE_FOR_INVITE_MENU(Any* p0, Any* p1)
- NETWORK_SET_INVITE_ON_CALL_FOR_INVITE_MENUNETWORKvoid NETWORK_SET_INVITE_ON_CALL_FOR_INVITE_MENU(Any* p0)
- NETWORK_SET_IN_FREE_CAM_MODENETWORKvoid NETWORK_SET_IN_FREE_CAM_MODE(BOOL toggle)
- NETWORK_SET_IN_MP_CUTSCENENETWORKvoid NETWORK_SET_IN_MP_CUTSCENE(BOOL p0, BOOL p1)
- NETWORK_SET_IN_PROGRESS_FINISH_TIMENETWORKvoid NETWORK_SET_IN_PROGRESS_FINISH_TIME(Any p0)
- NETWORK_SET_IN_SPECTATOR_MODENETWORKvoid NETWORK_SET_IN_SPECTATOR_MODE(BOOL toggle, Ped playerPed)
- NETWORK_SET_IN_SPECTATOR_MODE_EXTENDEDNETWORKvoid NETWORK_SET_IN_SPECTATOR_MODE_EXTENDED(BOOL toggle, Ped playerPed, BOOL p2)
- NETWORK_SET_LOCAL_PLAYER_INVINCIBLE_TIMENETWORKvoid NETWORK_SET_LOCAL_PLAYER_INVINCIBLE_TIME(int time)
- NETWORK_SET_LOCAL_PLAYER_SYNC_LOOK_ATNETWORKvoid NETWORK_SET_LOCAL_PLAYER_SYNC_LOOK_AT(BOOL toggle)
- NETWORK_SET_LOOK_AT_TALKERSNETWORKvoid NETWORK_SET_LOOK_AT_TALKERS(BOOL p0)
- NETWORK_SET_MINIMUM_RANK_FOR_MISSIONNETWORKvoid NETWORK_SET_MINIMUM_RANK_FOR_MISSION(BOOL p0)
- NETWORK_SET_MISSION_FINISHEDNETWORKvoid NETWORK_SET_MISSION_FINISHED()
- NETWORK_SET_NO_LONGER_NEEDEDNETWORKvoid NETWORK_SET_NO_LONGER_NEEDED(Any p0, Any p1)
- NETWORK_SET_NO_SPECTATOR_CHATNETWORKvoid NETWORK_SET_NO_SPECTATOR_CHAT(BOOL toggle)
- NETWORK_SET_OBJECT_CAN_BLEND_WHEN_FIXEDNETWORKvoid NETWORK_SET_OBJECT_CAN_BLEND_WHEN_FIXED(Object object, BOOL toggle)
- NETWORK_SET_OBJECT_SCOPE_DISTANCENETWORKvoid NETWORK_SET_OBJECT_SCOPE_DISTANCE(Object object, float range)
- NETWORK_SET_OVERRIDE_SPECTATOR_MODENETWORKvoid NETWORK_SET_OVERRIDE_SPECTATOR_MODE(BOOL toggle)
- NETWORK_SET_OVERRIDE_TUTORIAL_SESSION_CHATNETWORKvoid NETWORK_SET_OVERRIDE_TUTORIAL_SESSION_CHAT(BOOL toggle)
- NETWORK_SET_PLAYER_IS_PASSIVENETWORKvoid NETWORK_SET_PLAYER_IS_PASSIVE(BOOL toggle)
- NETWORK_SET_PLAYER_MENTAL_STATENETWORKvoid NETWORK_SET_PLAYER_MENTAL_STATE(int p0)
- NETWORK_SET_PRESENCE_SESSION_INVITES_BLOCKEDNETWORKvoid NETWORK_SET_PRESENCE_SESSION_INVITES_BLOCKED(BOOL toggle)
- NETWORK_SET_PRIVILEGE_CHECK_RESULT_NOT_NEEDEDNETWORKvoid NETWORK_SET_PRIVILEGE_CHECK_RESULT_NOT_NEEDED()
- NETWORK_SET_PROPERTY_IDNETWORKvoid NETWORK_SET_PROPERTY_ID(int id)
- NETWORK_SET_PROXIMITY_AFFECTS_TEAMNETWORKvoid NETWORK_SET_PROXIMITY_AFFECTS_TEAM(BOOL toggle)
- NETWORK_SET_RICH_PRESENCENETWORKvoid NETWORK_SET_RICH_PRESENCE(Any p0, Any p1, Any p2, Any p3)
- NETWORK_SET_RICH_PRESENCE_STRINGNETWORKvoid NETWORK_SET_RICH_PRESENCE_STRING(int p0, const char* textLabel)
- NETWORK_SET_SAME_TEAM_AS_LOCAL_PLAYERNETWORKAny NETWORK_SET_SAME_TEAM_AS_LOCAL_PLAYER(Any p0, Any p1)
- NETWORK_SET_SCRIPT_AUTOMUTEDNETWORKAny NETWORK_SET_SCRIPT_AUTOMUTED(Any p0)
- NETWORK_SET_SCRIPT_CONTROLLING_TEAMSNETWORKvoid NETWORK_SET_SCRIPT_CONTROLLING_TEAMS(Any p0)
- NETWORK_SET_SCRIPT_READY_FOR_EVENTSNETWORKvoid NETWORK_SET_SCRIPT_READY_FOR_EVENTS(BOOL toggle)
- NETWORK_SET_SPECTATOR_TO_NON_SPECTATOR_TEXT_CHATNETWORKvoid NETWORK_SET_SPECTATOR_TO_NON_SPECTATOR_TEXT_CHAT(BOOL toggle)
- NETWORK_SET_TALKER_PROXIMITYNETWORKvoid NETWORK_SET_TALKER_PROXIMITY(float value)
- NETWORK_SET_TASK_CUTSCENE_INSCOPE_MULTIPLERNETWORKvoid NETWORK_SET_TASK_CUTSCENE_INSCOPE_MULTIPLER(Any p0)
- NETWORK_SET_TEAM_ONLY_CHATNETWORKvoid NETWORK_SET_TEAM_ONLY_CHAT(BOOL toggle)
- NETWORK_SET_THIS_SCRIPT_IS_NETWORK_SCRIPTNETWORKvoid NETWORK_SET_THIS_SCRIPT_IS_NETWORK_SCRIPT(int maxNumMissionParticipants, BOOL p1, int instanceId)
- NETWORK_SET_TRANSITION_ACTIVITY_IDNETWORKvoid NETWORK_SET_TRANSITION_ACTIVITY_ID(Any p0)
- NETWORK_SET_TRANSITION_CREATOR_HANDLENETWORKvoid NETWORK_SET_TRANSITION_CREATOR_HANDLE(Any* p0)
- NETWORK_SET_TRANSITION_VISIBILITY_LOCKNETWORKvoid NETWORK_SET_TRANSITION_VISIBILITY_LOCK(BOOL p0, BOOL p1)
- NETWORK_SET_VEHICLE_DRIVEN_IN_TEST_DRIVENETWORKvoid NETWORK_SET_VEHICLE_DRIVEN_IN_TEST_DRIVE(BOOL toggle)
- NETWORK_SET_VOICE_ACTIVENETWORKvoid NETWORK_SET_VOICE_ACTIVE(BOOL toggle)
- NETWORK_SET_VOICE_CHANNELNETWORKvoid NETWORK_SET_VOICE_CHANNEL(int channel)
- NETWORK_SHOULD_SHOW_PROMOTION_ALERT_SCREENNETWORKAny NETWORK_SHOULD_SHOW_PROMOTION_ALERT_SCREEN()
- NETWORK_SHOULD_SHOW_STRICT_NAT_WARNINGNETWORKBOOL NETWORK_SHOULD_SHOW_STRICT_NAT_WARNING()
- NETWORK_SHOW_ACCOUNT_UPGRADE_UINETWORKvoid NETWORK_SHOW_ACCOUNT_UPGRADE_UI()
- NETWORK_SHOW_CHAT_RESTRICTION_MSCNETWORKvoid NETWORK_SHOW_CHAT_RESTRICTION_MSC(Player player)
- NETWORK_SHOW_PROFILE_UINETWORKvoid NETWORK_SHOW_PROFILE_UI(Any* gamerHandle)
- NETWORK_SHOW_PSN_UGC_RESTRICTIONNETWORKvoid NETWORK_SHOW_PSN_UGC_RESTRICTION()
- NETWORK_SKIP_RADIO_RESET_NEXT_CLOSENETWORKvoid NETWORK_SKIP_RADIO_RESET_NEXT_CLOSE()
- NETWORK_SKIP_RADIO_RESET_NEXT_OPENNETWORKvoid NETWORK_SKIP_RADIO_RESET_NEXT_OPEN()
- NETWORK_SKIP_RADIO_WARNINGNETWORKBOOL NETWORK_SKIP_RADIO_WARNING()
- NETWORK_START_COMMUNICATION_PERMISSIONS_CHECKNETWORKAny NETWORK_START_COMMUNICATION_PERMISSIONS_CHECK(Any p0)
- NETWORK_START_RESPAWN_SEARCH_FOR_PLAYERNETWORKBOOL NETWORK_START_RESPAWN_SEARCH_FOR_PLAYER(Player player, float x, float y, float z, float radius, float p5, float p6, float p7, int flags)
- NETWORK_START_RESPAWN_SEARCH_IN_ANGLED_AREA_FOR_PLAYERNETWORKBOOL NETWORK_START_RESPAWN_SEARCH_IN_ANGLED_AREA_FOR_PLAYER(Player player, float x1, float y1, float z1, float x2, float y2, float z2, float width, float p8, float p9, float p10, int flags)
- NETWORK_START_SOLO_TUTORIAL_SESSIONNETWORKvoid NETWORK_START_SOLO_TUTORIAL_SESSION()
- NETWORK_START_SYNCHRONISED_SCENENETWORKvoid NETWORK_START_SYNCHRONISED_SCENE(int netScene)
- NETWORK_START_USER_CONTENT_PERMISSIONS_CHECKNETWORKint NETWORK_START_USER_CONTENT_PERMISSIONS_CHECK(Any* netHandle)
- NETWORK_STOP_SYNCHRONISED_SCENENETWORKvoid NETWORK_STOP_SYNCHRONISED_SCENE(int netScene)
- NETWORK_STORE_INVITE_THROUGH_RESTARTNETWORKvoid NETWORK_STORE_INVITE_THROUGH_RESTART()
- NETWORK_SUPPRESS_INVITENETWORKvoid NETWORK_SUPPRESS_INVITE(BOOL toggle)
- NETWORK_TEXT_CHAT_IS_TYPINGNETWORKBOOL NETWORK_TEXT_CHAT_IS_TYPING()
- NETWORK_TRANSITION_ADD_STAGENETWORKvoid NETWORK_TRANSITION_ADD_STAGE(Hash hash, int p1, int p2, int state, int p4)
- NETWORK_TRANSITION_BLOCK_JOIN_REQUESTSNETWORKvoid NETWORK_TRANSITION_BLOCK_JOIN_REQUESTS(BOOL p0)
- NETWORK_TRANSITION_FINISHNETWORKAny NETWORK_TRANSITION_FINISH(Any p0, Any p1, Any p2)
- NETWORK_TRANSITION_SET_ACTIVITY_ISLANDNETWORKvoid NETWORK_TRANSITION_SET_ACTIVITY_ISLAND(Any p0)
- NETWORK_TRANSITION_SET_CONTENT_CREATORNETWORKvoid NETWORK_TRANSITION_SET_CONTENT_CREATOR(Any p0)
- NETWORK_TRANSITION_SET_IN_PROGRESSNETWORKvoid NETWORK_TRANSITION_SET_IN_PROGRESS(Any p0)
- NETWORK_TRANSITION_STARTNETWORKAny NETWORK_TRANSITION_START(Any p0, Any p1, Any p2, Any p3)
- NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_DAMAGENETWORKvoid NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_DAMAGE(Entity entity, BOOL toggle)
- NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_WEAPON_HASHNETWORKvoid NETWORK_TRIGGER_DAMAGE_EVENT_FOR_ZERO_WEAPON_HASH(Entity entity, BOOL toggle)
- NETWORK_TRY_ACCESS_TUNABLE_BOOL_HASHNETWORKBOOL NETWORK_TRY_ACCESS_TUNABLE_BOOL_HASH(Hash tunableContext, Hash tunableName, BOOL defaultValue)
- NETWORK_TRY_TO_SET_THIS_SCRIPT_IS_NETWORK_SCRIPTNETWORKBOOL NETWORK_TRY_TO_SET_THIS_SCRIPT_IS_NETWORK_SCRIPT(Any p0, BOOL p1, Any p2)
- NETWORK_UGC_NAVNETWORKvoid NETWORK_UGC_NAV(Any p0, Any p1)
- NETWORK_UNREGISTER_NETWORKED_ENTITYNETWORKvoid NETWORK_UNREGISTER_NETWORKED_ENTITY(Entity entity)
- NETWORK_USE_HIGH_PRECISION_BLENDINGNETWORKvoid NETWORK_USE_HIGH_PRECISION_BLENDING(int netID, BOOL toggle)
- NETWORK_USE_LOGARITHMIC_BLENDING_THIS_FRAMENETWORKvoid NETWORK_USE_LOGARITHMIC_BLENDING_THIS_FRAME(Entity entity)
- NETWORK_WAITING_POP_CLEAR_TUTORIAL_SESSIONNETWORKBOOL NETWORK_WAITING_POP_CLEAR_TUTORIAL_SESSION()
- NETWORK_WAS_GAME_SUSPENDEDNETWORKBOOL NETWORK_WAS_GAME_SUSPENDED()
- NET_TO_ENTNETWORKEntity NET_TO_ENT(int netHandle)
- NET_TO_OBJNETWORKObject NET_TO_OBJ(int netHandle)
- NET_TO_PEDNETWORKPed NET_TO_PED(int netHandle)
- NET_TO_VEHNETWORKVehicle NET_TO_VEH(int netHandle)
- OBJ_TO_NETNETWORKint OBJ_TO_NET(Object object)
- OPEN_COMMERCE_STORENETWORKvoid OPEN_COMMERCE_STORE(const char* p0, const char* p1, int p2)
- PARTICIPANT_IDNETWORKPlayer PARTICIPANT_ID()
- PARTICIPANT_ID_TO_INTNETWORKint PARTICIPANT_ID_TO_INT()
- PED_TO_NETNETWORKint PED_TO_NET(Ped ped)
- REFRESH_PLAYER_LIST_STATSNETWORKBOOL REFRESH_PLAYER_LIST_STATS(int p0)
- RELEASE_ALL_COMMERCE_ITEM_IMAGESNETWORKvoid RELEASE_ALL_COMMERCE_ITEM_IMAGES()
- REMOTE_CHEATER_PLAYER_DETECTEDNETWORKBOOL REMOTE_CHEATER_PLAYER_DETECTED(Player player, int a, int b)
- REMOVE_ALL_STICKY_BOMBS_FROM_ENTITYNETWORKvoid REMOVE_ALL_STICKY_BOMBS_FROM_ENTITY(Entity entity, Ped ped)
- REQUEST_COMMERCE_ITEM_IMAGENETWORKBOOL REQUEST_COMMERCE_ITEM_IMAGE(int index)
- RESERVE_LOCAL_NETWORK_MISSION_OBJECTSNETWORKvoid RESERVE_LOCAL_NETWORK_MISSION_OBJECTS(int amount)
- RESERVE_LOCAL_NETWORK_MISSION_PEDSNETWORKvoid RESERVE_LOCAL_NETWORK_MISSION_PEDS(int amount)
- RESERVE_LOCAL_NETWORK_MISSION_VEHICLESNETWORKvoid RESERVE_LOCAL_NETWORK_MISSION_VEHICLES(int amount)
- RESERVE_NETWORK_MISSION_OBJECTSNETWORKvoid RESERVE_NETWORK_MISSION_OBJECTS(int amount)
- RESERVE_NETWORK_MISSION_PEDSNETWORKvoid RESERVE_NETWORK_MISSION_PEDS(int amount)
- RESERVE_NETWORK_MISSION_VEHICLESNETWORKvoid RESERVE_NETWORK_MISSION_VEHICLES(int amount)
- RESET_GHOST_ALPHANETWORKvoid RESET_GHOST_ALPHA()
- RESET_STORE_NETWORK_GAME_TRACKINGNETWORKvoid RESET_STORE_NETWORK_GAME_TRACKING()
- SET_ENTITY_GHOSTED_FOR_GHOST_PLAYERSNETWORKvoid SET_ENTITY_GHOSTED_FOR_GHOST_PLAYERS(Entity entity, BOOL p1)
- SET_ENTITY_LOCALLY_INVISIBLENETWORKvoid SET_ENTITY_LOCALLY_INVISIBLE(Entity entity)
- SET_ENTITY_LOCALLY_VISIBLENETWORKvoid SET_ENTITY_LOCALLY_VISIBLE(Entity entity)
- SET_ENTITY_VISIBLE_IN_CUTSCENENETWORKvoid SET_ENTITY_VISIBLE_IN_CUTSCENE(Any p0, BOOL p1, BOOL p2)
- SET_GHOST_ALPHANETWORKvoid SET_GHOST_ALPHA(int alpha)
- SET_INVERT_GHOSTINGNETWORKvoid SET_INVERT_GHOSTING(BOOL p0)
- SET_LAST_VIEWED_SHOP_ITEMNETWORKvoid SET_LAST_VIEWED_SHOP_ITEM(Hash p0, int p1, Hash p2)
- SET_LOCAL_PLAYER_AS_GHOSTNETWORKvoid SET_LOCAL_PLAYER_AS_GHOST(BOOL toggle, BOOL p1)
- SET_LOCAL_PLAYER_INVISIBLE_LOCALLYNETWORKvoid SET_LOCAL_PLAYER_INVISIBLE_LOCALLY(BOOL p0)
- SET_LOCAL_PLAYER_VISIBLE_IN_CUTSCENENETWORKvoid SET_LOCAL_PLAYER_VISIBLE_IN_CUTSCENE(BOOL p0, BOOL p1)
- SET_LOCAL_PLAYER_VISIBLE_LOCALLYNETWORKvoid SET_LOCAL_PLAYER_VISIBLE_LOCALLY(BOOL p0)
- SET_NETWORK_CUTSCENE_ENTITIESNETWORKvoid SET_NETWORK_CUTSCENE_ENTITIES(BOOL toggle)
- SET_NETWORK_ENABLE_HIGH_SPEED_EDGE_FALL_DETECTIONNETWORKvoid SET_NETWORK_ENABLE_HIGH_SPEED_EDGE_FALL_DETECTION(Vehicle vehicle, BOOL toggle)
- SET_NETWORK_ID_ALWAYS_EXISTS_FOR_PLAYERNETWORKvoid SET_NETWORK_ID_ALWAYS_EXISTS_FOR_PLAYER(int netId, Player player, BOOL toggle)
- SET_NETWORK_ID_CAN_BE_REASSIGNEDNETWORKvoid SET_NETWORK_ID_CAN_BE_REASSIGNED(int netId, BOOL toggle)
- SET_NETWORK_ID_CAN_MIGRATENETWORKvoid SET_NETWORK_ID_CAN_MIGRATE(int netId, BOOL toggle)
- SET_NETWORK_ID_EXISTS_ON_ALL_MACHINESNETWORKvoid SET_NETWORK_ID_EXISTS_ON_ALL_MACHINES(int netId, BOOL toggle)
- SET_NETWORK_ID_PASS_CONTROL_IN_TUTORIALNETWORKvoid SET_NETWORK_ID_PASS_CONTROL_IN_TUTORIAL(int netId, BOOL state)
- SET_NETWORK_ID_VISIBLE_IN_CUTSCENENETWORKvoid SET_NETWORK_ID_VISIBLE_IN_CUTSCENE(int netId, BOOL p1, BOOL p2)
- SET_NETWORK_ID_VISIBLE_IN_CUTSCENE_HACKNETWORKvoid SET_NETWORK_ID_VISIBLE_IN_CUTSCENE_HACK(int netId, BOOL p1, BOOL p2)
- SET_NETWORK_ID_VISIBLE_IN_CUTSCENE_REMAIN_HACKNETWORKvoid SET_NETWORK_ID_VISIBLE_IN_CUTSCENE_REMAIN_HACK(Any p0, Any p1)
- SET_NETWORK_VEHICLE_AS_GHOSTNETWORKvoid SET_NETWORK_VEHICLE_AS_GHOST(Vehicle vehicle, BOOL toggle)
- SET_NETWORK_VEHICLE_MAX_POSITION_DELTA_MULTIPLIERNETWORKvoid SET_NETWORK_VEHICLE_MAX_POSITION_DELTA_MULTIPLIER(Vehicle vehicle, float multiplier)
- SET_NETWORK_VEHICLE_RESPOT_TIMERNETWORKvoid SET_NETWORK_VEHICLE_RESPOT_TIMER(int netId, int time, Any p2, Any p3)
- SET_NON_PARTICIPANTS_OF_THIS_SCRIPT_AS_GHOSTSNETWORKvoid SET_NON_PARTICIPANTS_OF_THIS_SCRIPT_AS_GHOSTS(BOOL p0)
- SET_PLAYER_INVISIBLE_LOCALLYNETWORKvoid SET_PLAYER_INVISIBLE_LOCALLY(Player player, BOOL toggle)
- SET_PLAYER_VISIBLE_LOCALLYNETWORKvoid SET_PLAYER_VISIBLE_LOCALLY(Player player, BOOL toggle)
- SET_REMOTE_PLAYER_AS_GHOSTNETWORKvoid SET_REMOTE_PLAYER_AS_GHOST(Player player, BOOL p1)
- SET_STORE_ENABLEDNETWORKvoid SET_STORE_ENABLED(BOOL toggle)
- SHUTDOWN_AND_LAUNCH_SINGLE_PLAYER_GAMENETWORKvoid SHUTDOWN_AND_LAUNCH_SINGLE_PLAYER_GAME()
- SHUTDOWN_AND_LOAD_MOST_RECENT_SAVENETWORKBOOL SHUTDOWN_AND_LOAD_MOST_RECENT_SAVE()
- TEXTURE_DOWNLOAD_GET_NAMENETWORKconst char* TEXTURE_DOWNLOAD_GET_NAME(int p0)
- TEXTURE_DOWNLOAD_HAS_FAILEDNETWORKBOOL TEXTURE_DOWNLOAD_HAS_FAILED(int p0)
- TEXTURE_DOWNLOAD_RELEASENETWORKvoid TEXTURE_DOWNLOAD_RELEASE(int p0)
- TEXTURE_DOWNLOAD_REQUESTNETWORKint TEXTURE_DOWNLOAD_REQUEST(Any* gamerHandle, const char* filePath, const char* name, BOOL p3)
- TITLE_TEXTURE_DOWNLOAD_REQUESTNETWORKint TITLE_TEXTURE_DOWNLOAD_REQUEST(const char* filePath, const char* name, BOOL p2)
- TRIGGER_COMMERCE_DATA_FETCHNETWORKvoid TRIGGER_COMMERCE_DATA_FETCH(Any p0)
- TRIGGER_FILE_CRC_HACKER_CHECKNETWORKAny TRIGGER_FILE_CRC_HACKER_CHECK()
- TRIGGER_PLAYER_CRC_HACKER_CHECKNETWORKBOOL TRIGGER_PLAYER_CRC_HACKER_CHECK(Player player, int p1, Hash scriptHash)
- TRIGGER_TUNING_CRC_HACKER_CHECKNETWORKAny TRIGGER_TUNING_CRC_HACKER_CHECK()
- UGC_CANCEL_QUERYNETWORKvoid UGC_CANCEL_QUERY()
- UGC_CLEAR_CREATE_RESULTNETWORKvoid UGC_CLEAR_CREATE_RESULT()
- UGC_CLEAR_MODIFY_RESULTNETWORKvoid UGC_CLEAR_MODIFY_RESULT()
- UGC_CLEAR_OFFLINE_QUERYNETWORKvoid UGC_CLEAR_OFFLINE_QUERY()
- UGC_CLEAR_QUERY_RESULTSNETWORKvoid UGC_CLEAR_QUERY_RESULTS()
- UGC_COPY_CONTENTNETWORKBOOL UGC_COPY_CONTENT(Any* p0, Any* p1)
- UGC_DID_CREATE_SUCCEEDNETWORKAny UGC_DID_CREATE_SUCCEED()
- UGC_DID_DESCRIPTION_REQUEST_SUCCEEDNETWORKBOOL UGC_DID_DESCRIPTION_REQUEST_SUCCEED(Any p0)
- UGC_DID_GET_SUCCEEDNETWORKAny UGC_DID_GET_SUCCEED()
- UGC_DID_MODIFY_SUCCEEDNETWORKBOOL UGC_DID_MODIFY_SUCCEED()
- UGC_DID_QUERY_CREATORS_SUCCEEDNETWORKAny UGC_DID_QUERY_CREATORS_SUCCEED()
- UGC_GET_BOOKMARKED_CONTENTNETWORKBOOL UGC_GET_BOOKMARKED_CONTENT(Any p0, Any p1, const char* p2, Any* p3)
- UGC_GET_CACHED_DESCRIPTIONNETWORKAny UGC_GET_CACHED_DESCRIPTION(Any p0, Any p1)
- UGC_GET_CONTENT_CATEGORYNETWORKint UGC_GET_CONTENT_CATEGORY(int p0)
- UGC_GET_CONTENT_CREATED_BY_LOCAL_PLAYERNETWORKBOOL UGC_GET_CONTENT_CREATED_BY_LOCAL_PLAYER(Any p0)
- UGC_GET_CONTENT_CREATOR_GAMER_HANDLENETWORKBOOL UGC_GET_CONTENT_CREATOR_GAMER_HANDLE(int p0, Any* p1)
- UGC_GET_CONTENT_DESCRIPTION_HASHNETWORKint UGC_GET_CONTENT_DESCRIPTION_HASH(Any p0)
- UGC_GET_CONTENT_FILE_VERSIONNETWORKAny UGC_GET_CONTENT_FILE_VERSION(Any p0, Any p1)
- UGC_GET_CONTENT_HASHNETWORKHash UGC_GET_CONTENT_HASH()
- UGC_GET_CONTENT_HAS_HI_RES_PHOTONETWORKBOOL UGC_GET_CONTENT_HAS_HI_RES_PHOTO(int p0)
- UGC_GET_CONTENT_HAS_LO_RES_PHOTONETWORKBOOL UGC_GET_CONTENT_HAS_LO_RES_PHOTO(int p0)
- UGC_GET_CONTENT_HAS_PLAYER_BOOKMARKEDNETWORKBOOL UGC_GET_CONTENT_HAS_PLAYER_BOOKMARKED(Any p0)
- UGC_GET_CONTENT_HAS_PLAYER_RECORDNETWORKBOOL UGC_GET_CONTENT_HAS_PLAYER_RECORD(Any p0)
- UGC_GET_CONTENT_IDNETWORKconst char* UGC_GET_CONTENT_ID(int p0)
- UGC_GET_CONTENT_IS_PUBLISHEDNETWORKBOOL UGC_GET_CONTENT_IS_PUBLISHED(Any p0)
- UGC_GET_CONTENT_IS_USING_SC_NICKNAMENETWORKBOOL UGC_GET_CONTENT_IS_USING_SC_NICKNAME(Any p0)
- UGC_GET_CONTENT_IS_VERIFIEDNETWORKBOOL UGC_GET_CONTENT_IS_VERIFIED(Any p0)
- UGC_GET_CONTENT_LANGUAGENETWORKAny UGC_GET_CONTENT_LANGUAGE(Any p0)
- UGC_GET_CONTENT_NAMENETWORKAny UGC_GET_CONTENT_NAME(Any p0)
- UGC_GET_CONTENT_NUMNETWORKAny UGC_GET_CONTENT_NUM()
- UGC_GET_CONTENT_PATHNETWORKconst char* UGC_GET_CONTENT_PATH(int p0, int p1)
- UGC_GET_CONTENT_RATINGNETWORKAny UGC_GET_CONTENT_RATING(Any p0, Any p1)
- UGC_GET_CONTENT_RATING_COUNTNETWORKAny UGC_GET_CONTENT_RATING_COUNT(Any p0, Any p1)
- UGC_GET_CONTENT_RATING_NEGATIVE_COUNTNETWORKAny UGC_GET_CONTENT_RATING_NEGATIVE_COUNT(Any p0, Any p1)
- UGC_GET_CONTENT_RATING_POSITIVE_COUNTNETWORKAny UGC_GET_CONTENT_RATING_POSITIVE_COUNT(Any p0, Any p1)
- UGC_GET_CONTENT_TOTALNETWORKAny UGC_GET_CONTENT_TOTAL()
- UGC_GET_CONTENT_UPDATED_DATENETWORKvoid UGC_GET_CONTENT_UPDATED_DATE(Any p0, Any* p1)
- UGC_GET_CONTENT_USER_IDNETWORKconst char* UGC_GET_CONTENT_USER_ID(int p0)
- UGC_GET_CONTENT_USER_NAMENETWORKAny UGC_GET_CONTENT_USER_NAME(Any p0)
- UGC_GET_CREATE_CONTENT_IDNETWORKAny UGC_GET_CREATE_CONTENT_ID()
- UGC_GET_CREATE_RESULTNETWORKAny UGC_GET_CREATE_RESULT()
- UGC_GET_CREATORS_BY_USER_IDNETWORKBOOL UGC_GET_CREATORS_BY_USER_ID(Any* p0, Any* p1)
- UGC_GET_CREATOR_NUMNETWORKAny UGC_GET_CREATOR_NUM()
- UGC_GET_CREW_CONTENTNETWORKBOOL UGC_GET_CREW_CONTENT(Any p0, Any p1, Any p2, const char* p3, Any* p4)
- UGC_GET_FRIEND_CONTENTNETWORKBOOL UGC_GET_FRIEND_CONTENT(Any p0, Any p1, const char* p2, Any* p3)
- UGC_GET_GET_BY_CATEGORYNETWORKBOOL UGC_GET_GET_BY_CATEGORY(Any p0, Any p1, Any p2, const char* p3, Any* p4)
- UGC_GET_GET_BY_CONTENT_IDNETWORKBOOL UGC_GET_GET_BY_CONTENT_ID(const char* contentId, const char* contentTypeName)
- UGC_GET_GET_BY_CONTENT_IDSNETWORKBOOL UGC_GET_GET_BY_CONTENT_IDS(Any* data, int dataCount, const char* contentTypeName)
- UGC_GET_MODIFY_RESULTNETWORKAny UGC_GET_MODIFY_RESULT()
- UGC_GET_MOST_RECENTLY_CREATED_CONTENTNETWORKBOOL UGC_GET_MOST_RECENTLY_CREATED_CONTENT(Any p0, Any p1, Any* p2, Any* p3)
- UGC_GET_MOST_RECENTLY_PLAYED_CONTENTNETWORKBOOL UGC_GET_MOST_RECENTLY_PLAYED_CONTENT(Any p0, Any p1, Any* p2, Any* p3)
- UGC_GET_MY_CONTENTNETWORKBOOL UGC_GET_MY_CONTENT(Any p0, Any p1, const char* p2, Any* p3)
- UGC_GET_QUERY_RESULTNETWORKAny UGC_GET_QUERY_RESULT()
- UGC_GET_ROOT_CONTENT_IDNETWORKconst char* UGC_GET_ROOT_CONTENT_ID(int p0)
- UGC_GET_TOP_RATED_CONTENTNETWORKBOOL UGC_GET_TOP_RATED_CONTENT(Any p0, Any p1, Any* p2, Any* p3)
- UGC_HAS_CREATE_FINISHEDNETWORKBOOL UGC_HAS_CREATE_FINISHED()
- UGC_HAS_DESCRIPTION_REQUEST_FINISHEDNETWORKBOOL UGC_HAS_DESCRIPTION_REQUEST_FINISHED(Any p0)
- UGC_HAS_GET_FINISHEDNETWORKBOOL UGC_HAS_GET_FINISHED()
- UGC_HAS_MODIFY_FINISHEDNETWORKBOOL UGC_HAS_MODIFY_FINISHED()
- UGC_HAS_QUERY_CREATORS_FINISHEDNETWORKAny UGC_HAS_QUERY_CREATORS_FINISHED()
- UGC_IS_CREATINGNETWORKBOOL UGC_IS_CREATING()
- UGC_IS_DESCRIPTION_REQUEST_IN_PROGRESSNETWORKBOOL UGC_IS_DESCRIPTION_REQUEST_IN_PROGRESS(Any p0)
- UGC_IS_GETTINGNETWORKBOOL UGC_IS_GETTING()
- UGC_IS_LANGUAGE_SUPPORTEDNETWORKBOOL UGC_IS_LANGUAGE_SUPPORTED(Any p0)
- UGC_IS_MODIFYINGNETWORKBOOL UGC_IS_MODIFYING()
- UGC_LOAD_OFFLINE_QUERYNETWORKBOOL UGC_LOAD_OFFLINE_QUERY(Any p0)
- UGC_PUBLISHNETWORKBOOL UGC_PUBLISH(const char* contentId, const char* baseContentId, const char* contentTypeName)
- UGC_QUERY_BY_CATEGORYNETWORKBOOL UGC_QUERY_BY_CATEGORY(Any p0, Any p1, Any p2, const char* p3, Any p4, BOOL p5)
- UGC_QUERY_BY_CONTENT_IDNETWORKBOOL UGC_QUERY_BY_CONTENT_ID(const char* contentId, BOOL latestVersion, const char* contentTypeName)
- UGC_QUERY_BY_CONTENT_IDSNETWORKBOOL UGC_QUERY_BY_CONTENT_IDS(Any* data, int count, BOOL latestVersion, const char* contentTypeName)
- UGC_QUERY_MOST_RECENTLY_CREATED_CONTENTNETWORKBOOL UGC_QUERY_MOST_RECENTLY_CREATED_CONTENT(int offset, int count, const char* contentTypeName, int p3)
- UGC_QUERY_MY_CONTENTNETWORKBOOL UGC_QUERY_MY_CONTENT(Any p0, Any p1, Any* p2, Any p3, Any p4, Any p5)
- UGC_RELEASE_ALL_CACHED_DESCRIPTIONSNETWORKvoid UGC_RELEASE_ALL_CACHED_DESCRIPTIONS()
- UGC_RELEASE_CACHED_DESCRIPTIONNETWORKBOOL UGC_RELEASE_CACHED_DESCRIPTION(Any p0)
- UGC_REQUEST_CACHED_DESCRIPTIONNETWORKint UGC_REQUEST_CACHED_DESCRIPTION(int p0)
- UGC_REQUEST_CONTENT_DATA_FROM_INDEXNETWORKint UGC_REQUEST_CONTENT_DATA_FROM_INDEX(int p0, int p1)
- UGC_REQUEST_CONTENT_DATA_FROM_PARAMSNETWORKint UGC_REQUEST_CONTENT_DATA_FROM_PARAMS(const char* contentTypeName, const char* contentId, int p2, int p3, int p4)
- UGC_SET_BOOKMARKEDNETWORKBOOL UGC_SET_BOOKMARKED(const char* contentId, BOOL bookmarked, const char* contentTypeName)
- UGC_SET_DELETEDNETWORKBOOL UGC_SET_DELETED(Any* p0, BOOL p1, const char* p2)
- UGC_SET_QUERY_DATA_FROM_OFFLINENETWORKvoid UGC_SET_QUERY_DATA_FROM_OFFLINE(BOOL p0)
- UGC_SET_USING_OFFLINE_CONTENTNETWORKvoid UGC_SET_USING_OFFLINE_CONTENT(BOOL p0)
- UGC_TEXTURE_DOWNLOAD_REQUESTNETWORKAny UGC_TEXTURE_DOWNLOAD_REQUEST(const char* p0, int p1, int p2, int p3, const char* p4, BOOL p5)
- UGC_WAS_QUERY_FORCE_CANCELLEDNETWORKAny UGC_WAS_QUERY_FORCE_CANCELLED()
- USE_PLAYER_COLOUR_INSTEAD_OF_TEAM_COLOURNETWORKvoid USE_PLAYER_COLOUR_INSTEAD_OF_TEAM_COLOUR(BOOL toggle)
- VEH_TO_NETNETWORKint VEH_TO_NET(Vehicle vehicle)