NETWORK

NETWORK_OVERRIDE_CLOCK_TIME

0xE679E3E06E363892 Jenkins: 0xC077BCD6

Signature

// NETWORK
void NETWORK_OVERRIDE_CLOCK_TIME(int hours, int minutes, int seconds)

Parameters

Type Name
int hours
int minutes
int seconds

Return type void

Build 323

Documentation

Works in Singleplayer too. Passing wrong data (e.g. hours above 23) will cause the game to crash.

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