NETWORK
NETWORK_CAN_ACCESS_MULTIPLAYER
0xAF50DA1A3F8B1BA4
Jenkins: 0xA520B982
Signature
// NETWORK
BOOL NETWORK_CAN_ACCESS_MULTIPLAYER(int* loadingState)
Parameters
| Type | Name |
|---|---|
| int* | loadingState |
Return type BOOL
Build 323
Documentation
11 - Need to download tunables. 12 - Need to download background script. Returns 1 if the multiplayer is loaded, otherwhise 0.
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