NETWORK

NETWORK_CAN_ACCESS_MULTIPLAYER

0xAF50DA1A3F8B1BA4 Jenkins: 0xA520B982

Signature

// NETWORK
BOOL NETWORK_CAN_ACCESS_MULTIPLAYER(int* loadingState)

Parameters

Type Name
int* loadingState

Return type BOOL

Build 323

Documentation

11 - Need to download tunables. 12 - Need to download background script. Returns 1 if the multiplayer is loaded, otherwhise 0.

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