NETWORK
NETWORK_ADD_ENTITY_TO_SYNCHRONISED_SCENE
0xF2404D68CBC855FA
Jenkins: 0x10DD636C
Signature
// NETWORK
void NETWORK_ADD_ENTITY_TO_SYNCHRONISED_SCENE(Entity entity, int netScene, const char* animDict, const char* animName, float speed, float speedMulitiplier, int flag)
Parameters
| Type | Name |
|---|---|
| Entity | entity |
| int | netScene |
| const char* | animDict |
| const char* | animName |
| float | speed |
| float | speedMulitiplier |
| int | flag |
Return type void
Build 323
Documentation
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