NETWORK
NETWORK_SET_ENTITY_ONLY_EXISTS_FOR_PARTICIPANTS
0xF1CA12B18AEF5298
Jenkins: 0x09CBC4B0
Signature
// NETWORK
void NETWORK_SET_ENTITY_ONLY_EXISTS_FOR_PARTICIPANTS(Entity entity, BOOL toggle)
Parameters
| Type | Name |
|---|---|
| Entity | entity |
| BOOL | toggle |
Return type void
Build 323
Former names
- _NETWORK_SET_ENTITY_VISIBLE_TO_NETWORK
- _NETWORK_SET_ENTITY_INVISIBLE_TO_NETWORK
Documentation
if set to true other network players can't see it if set to false other network player can see it ========================================= ^^ I attempted this by grabbing an object with GET_ENTITY_PLAYER_IS_FREE_AIMING_AT and setting this naive no matter the toggle he could still see it. pc or last gen? ^^ last-gen
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