GRAPHICS

START_PARTICLE_FX_LOOPED_AT_COORD

0xE184F4F0DC5910E7 Jenkins: 0xD348E3E6

Signature

// GRAPHICS
int START_PARTICLE_FX_LOOPED_AT_COORD(const char* effectName, float x, float y, float z, float xRot, float yRot, float zRot, float scale, BOOL xAxis, BOOL yAxis, BOOL zAxis, BOOL p11)

Parameters

Type Name
const char* effectName
float x
float y
float z
float xRot
float yRot
float zRot
float scale
BOOL xAxis
BOOL yAxis
BOOL zAxis
BOOL p11

Return type int

Build 323

Documentation

GRAPHICS::START_PARTICLE_FX_LOOPED_AT_COORD("scr_fbi_falling_debris", 93.7743f, -749.4572f, 70.86904f, 0f, 0f, 0f, 0x3F800000, 0, 0, 0, 0) p11 seems to be always 0 Full list of particle effect dictionaries and effects by DurtyFree: https://github.com/DurtyFree/gta-v-data-dumps/blob/master/particleEffectsCompact.json

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