GRAPHICS
START_PARTICLE_FX_LOOPED_AT_COORD
0xE184F4F0DC5910E7
Jenkins: 0xD348E3E6
Signature
// GRAPHICS
int START_PARTICLE_FX_LOOPED_AT_COORD(const char* effectName, float x, float y, float z, float xRot, float yRot, float zRot, float scale, BOOL xAxis, BOOL yAxis, BOOL zAxis, BOOL p11)
Parameters
| Type | Name |
|---|---|
| const char* | effectName |
| float | x |
| float | y |
| float | z |
| float | xRot |
| float | yRot |
| float | zRot |
| float | scale |
| BOOL | xAxis |
| BOOL | yAxis |
| BOOL | zAxis |
| BOOL | p11 |
Return type int
Build 323
Documentation
GRAPHICS::START_PARTICLE_FX_LOOPED_AT_COORD("scr_fbi_falling_debris", 93.7743f, -749.4572f, 70.86904f, 0f, 0f, 0f, 0x3F800000, 0, 0, 0, 0) p11 seems to be always 0 Full list of particle effect dictionaries and effects by DurtyFree: https://github.com/DurtyFree/gta-v-data-dumps/blob/master/particleEffectsCompact.json
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