GRAPHICS
DRAW_BOX
0xD3A9971CADAC7252
Jenkins: 0xCD4D9DD5
Signature
// GRAPHICS
void DRAW_BOX(float x1, float y1, float z1, float x2, float y2, float z2, int red, int green, int blue, int alpha)
Parameters
| Type | Name |
|---|---|
| float | x1 |
| float | y1 |
| float | z1 |
| float | x2 |
| float | y2 |
| float | z2 |
| int | red |
| int | green |
| int | blue |
| int | alpha |
Return type void
Build 323
Documentation
x,y,z = start pos x2,y2,z2 = end pos Draw's a 3D Box between the two x,y,z coords. -------------- Keep in mind that the edges of the box do only align to the worlds base-vectors. Therefore something like rotation cannot be applied. That means this function is pretty much useless, unless you want a static unicolor box somewhere. I recommend using a predefined function to call this. [VB.NET] Public Sub DrawBox(a As Vector3, b As Vector3, col As Color) [Function].Call(Hash.DRAW_BOX,a.X, a.Y, a.Z,b.X, b.Y, b.Z,col.R, col.G, col.B, col.A) End Sub [C#] public void DrawBox(Vector3 a, Vector3 b, Color col) { Function.Call(Hash.DRAW_BOX,a.X, a.Y, a.Z,b.X, b.Y, b.Z,col.R, col.G, col.B, col.A); }
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