SCRIPT

HAS_SCRIPT_LOADED

0xE6CC9F3BA0FB9EF1 Jenkins: 0x5D67F751

Signature

// SCRIPT
BOOL HAS_SCRIPT_LOADED(const char* scriptName)

Parameters

Type Name
const char* scriptName

Return type BOOL

Build 323

Documentation

Returns if a script has been loaded into the game. Used to see if a script was loaded after requesting.

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