PLAYER

GET_ENTITY_PLAYER_IS_FREE_AIMING_AT

0x2975C866E6713290 Jenkins: 0x8866D9D0

Signature

// PLAYER
BOOL GET_ENTITY_PLAYER_IS_FREE_AIMING_AT(Player player, Entity* entity)

Parameters

Type Name
Player player
Entity* entity

Return type BOOL

Build 323

Documentation

Returns TRUE if it found an entity in your crosshair within range of your weapon. Assigns the handle of the target to the *entity that you pass it. Returns false if no entity found.

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