MISC

IS_PROJECTILE_TYPE_IN_AREA

0x2E0DC353342C4A6D Jenkins: 0x2B73BCF6

Signature

// MISC
BOOL IS_PROJECTILE_TYPE_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, int type, BOOL ownedByPlayer)

Parameters

Type Name
float x1
float y1
float z1
float x2
float y2
float z2
int type
BOOL ownedByPlayer

Return type BOOL

Build 323

Documentation

Determines whether there is a projectile of a specific type within the specified coordinates. The coordinates form a axis-aligned bounding box.

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