MISC
IS_PROJECTILE_TYPE_IN_AREA
0x2E0DC353342C4A6D
Jenkins: 0x2B73BCF6
Signature
// MISC
BOOL IS_PROJECTILE_TYPE_IN_AREA(float x1, float y1, float z1, float x2, float y2, float z2, int type, BOOL ownedByPlayer)
Parameters
| Type | Name |
|---|---|
| float | x1 |
| float | y1 |
| float | z1 |
| float | x2 |
| float | y2 |
| float | z2 |
| int | type |
| BOOL | ownedByPlayer |
Return type BOOL
Build 323
Documentation
Determines whether there is a projectile of a specific type within the specified coordinates. The coordinates form a axis-aligned bounding box.
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