VEHICLE

SET_VEHICLE_IS_CONSIDERED_BY_PLAYER

0x31B927BBC44156CD Jenkins: 0x14413319

Signature

// VEHICLE
void SET_VEHICLE_IS_CONSIDERED_BY_PLAYER(Vehicle vehicle, BOOL toggle)

Parameters

Type Name
Vehicle vehicle
BOOL toggle

Return type void

Build 323

Documentation

Setting this to false, makes the specified vehicle to where if you press Y your character doesn't even attempt the animation to enter the vehicle. Hence it's not considered aka ignored.

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