FIRE
ADD_EXPLOSION_WITH_USER_VFX
0x36DD3FE58B5E5212
Jenkins: 0xCF358946
Signature
// FIRE
void ADD_EXPLOSION_WITH_USER_VFX(float x, float y, float z, int explosionType, Hash explosionFx, float damageScale, BOOL isAudible, BOOL isInvisible, float cameraShake)
Parameters
| Type | Name |
|---|---|
| float | x |
| float | y |
| float | z |
| int | explosionType |
| Hash | explosionFx |
| float | damageScale |
| BOOL | isAudible |
| BOOL | isInvisible |
| float | cameraShake |
Return type void
Build 323
Former names
- _ADD_SPECFX_EXPLOSION
Documentation
isAudible: If explosion makes a sound. isInvisible: If the explosion is invisible or not. explosionType: See ADD_EXPLOSION.
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