PLAYER
IS_PLAYER_BEING_ARRESTED
0x388A47C51ABDAC8E
Jenkins: 0x7F6A60D3
Signature
// PLAYER
BOOL IS_PLAYER_BEING_ARRESTED(Player player, BOOL atArresting)
Parameters
| Type | Name |
|---|---|
| Player | player |
| BOOL | atArresting |
Return type BOOL
Build 323
Documentation
Return true while player is being arrested / busted. If atArresting is set to 1, this function will return 1 when player is being arrested (while player is putting his hand up, but still have control) If atArresting is set to 0, this function will return 1 only when the busted screen is shown.
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