PLAYER

IS_PLAYER_BEING_ARRESTED

0x388A47C51ABDAC8E Jenkins: 0x7F6A60D3

Signature

// PLAYER
BOOL IS_PLAYER_BEING_ARRESTED(Player player, BOOL atArresting)

Parameters

Type Name
Player player
BOOL atArresting

Return type BOOL

Build 323

Documentation

Return true while player is being arrested / busted. If atArresting is set to 1, this function will return 1 when player is being arrested (while player is putting his hand up, but still have control) If atArresting is set to 0, this function will return 1 only when the busted screen is shown.

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