PED
APPLY_PED_DAMAGE_DECAL
0x397C38AA7B4A5F83
Jenkins: 0x8A13A41F
Signature
// PED
void APPLY_PED_DAMAGE_DECAL(Ped ped, int damageZone, float xOffset, float yOffset, float heading, float scale, float alpha, int variation, BOOL fadeIn, const char* decalName)
Parameters
| Type | Name |
|---|---|
| Ped | ped |
| int | damageZone |
| float | xOffset |
| float | yOffset |
| float | heading |
| float | scale |
| float | alpha |
| int | variation |
| BOOL | fadeIn |
| const char* | decalName |
Return type void
Build 323
Documentation
enum eDamageZone { DZ_Torso = 0, DZ_Head, DZ_LeftArm, DZ_RightArm, DZ_LeftLeg, DZ_RightLeg, }; Decal Names: scar blushing cs_flush_anger cs_flush_anger_face bruise bruise_large herpes ArmorBullet basic_dirt_cloth basic_dirt_skin cs_trev1_dirt APPLY_PED_DAMAGE_DECAL(ped, 1, 0.5f, 0.513f, 0f, 1f, unk, 0, 0, "blushing");
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