PHYSICS
ATTACH_ENTITIES_TO_ROPE
0x3D95EC8B6D940AC3
Jenkins: 0x7508668F
Signature
// PHYSICS
void ATTACH_ENTITIES_TO_ROPE(int ropeId, Entity ent1, Entity ent2, float ent1_x, float ent1_y, float ent1_z, float ent2_x, float ent2_y, float ent2_z, float length, BOOL p10, BOOL p11, Any* p12, Any* p13)
Parameters
| Type | Name |
|---|---|
| int | ropeId |
| Entity | ent1 |
| Entity | ent2 |
| float | ent1_x |
| float | ent1_y |
| float | ent1_z |
| float | ent2_x |
| float | ent2_y |
| float | ent2_z |
| float | length |
| BOOL | p10 |
| BOOL | p11 |
| Any* | p12 |
| Any* | p13 |
Return type void
Build 323
Documentation
Attaches entity 1 to entity 2.
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