PLAYER

SIMULATE_PLAYER_INPUT_GAIT

0x477D5D63E63ECA5D Jenkins: 0x0D77CC34

Signature

// PLAYER
void SIMULATE_PLAYER_INPUT_GAIT(Player player, float amount, int gaitType, float speed, BOOL p4, BOOL p5)

Parameters

Type Name
Player player
float amount
int gaitType
float speed
BOOL p4
BOOL p5

Return type void

Build 323

Documentation

This is to make the player walk without accepting input from INPUT. gaitType is in increments of 100s. 2000, 500, 300, 200, etc. p4 is always 1 and p5 is always 0. C# Example : Function.Call(Hash.SIMULATE_PLAYER_INPUT_GAIT, Game.Player, 1.0f, 100, 1.0f, 1, 0); //Player will go forward for 100ms

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