PLAYER
SIMULATE_PLAYER_INPUT_GAIT
0x477D5D63E63ECA5D
Jenkins: 0x0D77CC34
Signature
// PLAYER
void SIMULATE_PLAYER_INPUT_GAIT(Player player, float amount, int gaitType, float speed, BOOL p4, BOOL p5)
Parameters
| Type | Name |
|---|---|
| Player | player |
| float | amount |
| int | gaitType |
| float | speed |
| BOOL | p4 |
| BOOL | p5 |
Return type void
Build 323
Documentation
This is to make the player walk without accepting input from INPUT. gaitType is in increments of 100s. 2000, 500, 300, 200, etc. p4 is always 1 and p5 is always 0. C# Example : Function.Call(Hash.SIMULATE_PLAYER_INPUT_GAIT, Game.Player, 1.0f, 100, 1.0f, 1, 0); //Player will go forward for 100ms
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