PLAYER
SET_PLAYER_LOCKON
0x5C8B2F450EE4328E
Jenkins: 0x0B270E0F
Signature
// PLAYER
void SET_PLAYER_LOCKON(Player player, BOOL toggle)
Parameters
| Type | Name |
|---|---|
| Player | player |
| BOOL | toggle |
Return type void
Build 323
Documentation
Example from fm_mission_controler.ysc.c4: PLAYER::SET_PLAYER_LOCKON(PLAYER::PLAYER_ID(), 1); All other decompiled scripts using this seem to be using the player id as the first parameter, so I feel the need to confirm it as so. No need to confirm it says PLAYER_ID() so it uses PLAYER_ID() lol.
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