VEHICLE

SET_VEHICLE_MOD

0x6AF0636DDEDCB6DD Jenkins: 0xB52E5ED5

Signature

// VEHICLE
void SET_VEHICLE_MOD(Vehicle vehicle, int modType, int modIndex, BOOL customTires)

Parameters

Type Name
Vehicle vehicle
int modType
int modIndex
BOOL customTires

Return type void

Build 323

Documentation

In b944, there are 50 (0 - 49) mod types. Sets the vehicle mod. The vehicle must have a mod kit first. Any out of range ModIndex is stock. #Mod Type Spoilers - 0 Front Bumper - 1 Rear Bumper - 2 Side Skirt - 3 Exhaust - 4 Frame - 5 Grille - 6 Hood - 7 Fender - 8 Right Fender - 9 Roof - 10 Engine - 11 Brakes - 12 Transmission - 13 Horns - 14 (modIndex from 0 to 51) Suspension - 15 Armor - 16 Front Wheels - 23 Back Wheels - 24 //only for motocycles Plate holders - 25 Trim Design - 27 Ornaments - 28 Dial Design - 30 Steering Wheel - 33 Shifter Leavers - 34 Plaques - 35 Hydraulics - 38 Livery - 48 ENUMS: pastebin.com/QzEAn02v

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