OBJECT

DOOR_SYSTEM_SET_DOOR_STATE

0x6BAB9442830C7F53 Jenkins: 0xDF83DB47

Signature

// OBJECT
void DOOR_SYSTEM_SET_DOOR_STATE(Hash doorHash, int state, BOOL requestDoor, BOOL forceUpdate)

Parameters

Type Name
Hash doorHash
int state
BOOL requestDoor
BOOL forceUpdate

Return type void

Build 323

Former names

  • _SET_DOOR_ACCELERATION_LIMIT

Documentation

Lockstates not applied and CNetObjDoor's not created until DOOR_SYSTEM_GET_IS_PHYSICS_LOADED returns true. `requestDoor` on true, and when door system is configured to, i.e., "persists w/o netobj", generate a CRequestDoorEvent. `forceUpdate` on true, forces an update on the door system (same path as netObjDoor_applyDoorStuff) Door lock states: 0: UNLOCKED 1: LOCKED 2: DOORSTATE_FORCE_LOCKED_UNTIL_OUT_OF_AREA 3: DOORSTATE_FORCE_UNLOCKED_THIS_FRAME 4: DOORSTATE_FORCE_LOCKED_THIS_FRAME 5: DOORSTATE_FORCE_OPEN_THIS_FRAME 6: DOORSTATE_FORCE_CLOSED_THIS_FRAME

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