VEHICLE

SET_VEHICLE_STOP_INSTANTLY_WHEN_PLAYER_INACTIVE

0x6EBFB22D646FFC18 Jenkins: 0x847F1304

Signature

// VEHICLE
void SET_VEHICLE_STOP_INSTANTLY_WHEN_PLAYER_INACTIVE(Vehicle vehicle, BOOL p1)

Parameters

Type Name
Vehicle vehicle
BOOL p1

Return type void

Build 323

Documentation

sfink: sets bit in vehicle's structure, used by maintransition, fm_mission_controller, mission_race and a couple of other scripts. see dissassembly: CVehicle *__fastcall sub_140CDAA10(signed int a1, char a2) { CVehicle *result; // rax@1 result = EntityAsCVehicle(a1); if ( result ) { result->field_886 &= 0xEFu; result->field_886 |= 16 * (a2 & 1); } return result; }

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