VEHICLE

SET_DISABLE_MAP_COLLISION

0x75627043C6AA90AD

Signature

// VEHICLE
void SET_DISABLE_MAP_COLLISION(Vehicle vehicle)

Parameters

Type Name
Vehicle vehicle

Return type void

Build 1180

Former names

  • _DISABLE_VEHICLE_WORLD_COLLISION

Documentation

Disables collision for this vehicle (maybe it also supports other entities, not sure). Only world/building/fixed world objects will have their collisions disabled, props, peds, or any other entity still collides with the vehicle. Example: https://streamable.com/6n45d5 Not sure if there is a native (and if so, which one) that resets the collisions.

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