CAM
GET_GAMEPLAY_CAM_ROT
0x837765A25378F0BB
Jenkins: 0x13A010B5
Signature
// CAM
Vector3 GET_GAMEPLAY_CAM_ROT(int rotationOrder)
Parameters
| Type | Name |
|---|---|
| int | rotationOrder |
Return type Vector3
Build 323
Documentation
p0 dosen't seem to change much, I tried it with 0, 1, 2: 0-Pitch(X): -70.000092 0-Roll(Y): -0.000001 0-Yaw(Z): -43.886459 1-Pitch(X): -70.000092 1-Roll(Y): -0.000001 1-Yaw(Z): -43.886463 2-Pitch(X): -70.000092 2-Roll(Y): -0.000002 2-Yaw(Z): -43.886467
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