CAM

GET_GAMEPLAY_CAM_ROT

0x837765A25378F0BB Jenkins: 0x13A010B5

Signature

// CAM
Vector3 GET_GAMEPLAY_CAM_ROT(int rotationOrder)

Parameters

Type Name
int rotationOrder

Return type Vector3

Build 323

Documentation

p0 dosen't seem to change much, I tried it with 0, 1, 2: 0-Pitch(X): -70.000092 0-Roll(Y): -0.000001 0-Yaw(Z): -43.886459 1-Pitch(X): -70.000092 1-Roll(Y): -0.000001 1-Yaw(Z): -43.886463 2-Pitch(X): -70.000092 2-Roll(Y): -0.000002 2-Yaw(Z): -43.886467

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