MISC
CLEAR_AREA_LEAVE_VEHICLE_HEALTH
0x957838AAF91BD12D
Jenkins: 0x20E4FFD9
Signature
// MISC
void CLEAR_AREA_LEAVE_VEHICLE_HEALTH(float x, float y, float z, float radius, BOOL p4, BOOL p5, BOOL p6, BOOL p7)
Parameters
| Type | Name |
|---|---|
| float | x |
| float | y |
| float | z |
| float | radius |
| BOOL | p4 |
| BOOL | p5 |
| BOOL | p6 |
| BOOL | p7 |
Return type void
Build 323
Former names
- _CLEAR_AREA_OF_EVERYTHING
Documentation
MISC::_0x957838AAF91BD12D(x, y, z, radius, false, false, false, false); seem to make all objects go away, peds, vehicles etc. All booleans set to true doesn't seem to change anything.
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