MISC

CLEAR_AREA_LEAVE_VEHICLE_HEALTH

0x957838AAF91BD12D Jenkins: 0x20E4FFD9

Signature

// MISC
void CLEAR_AREA_LEAVE_VEHICLE_HEALTH(float x, float y, float z, float radius, BOOL p4, BOOL p5, BOOL p6, BOOL p7)

Parameters

Type Name
float x
float y
float z
float radius
BOOL p4
BOOL p5
BOOL p6
BOOL p7

Return type void

Build 323

Former names

  • _CLEAR_AREA_OF_EVERYTHING

Documentation

MISC::_0x957838AAF91BD12D(x, y, z, radius, false, false, false, false); seem to make all objects go away, peds, vehicles etc. All booleans set to true doesn't seem to change anything.

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