VEHICLE
START_VEHICLE_HORN
0x9C8C6504B5B63D2C
Jenkins: 0x0DF5ADB3
Signature
// VEHICLE
void START_VEHICLE_HORN(Vehicle vehicle, int duration, Hash mode, BOOL forever)
Parameters
| Type | Name |
|---|---|
| Vehicle | vehicle |
| int | duration |
| Hash | mode |
| BOOL | forever |
Return type void
Build 323
Documentation
Sounds the horn for the specified vehicle. vehicle: The vehicle to activate the horn for. mode: The hash of "NORMAL" or "HELDDOWN". Can be 0. duration: The duration to sound the horn, in milliseconds. Note: If a player is in the vehicle, it will only sound briefly.
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