PLAYER

SET_SWIM_MULTIPLIER_FOR_PLAYER

0xA91C6F0FF7D16A13 Jenkins: 0xB986FF47

Signature

// PLAYER
void SET_SWIM_MULTIPLIER_FOR_PLAYER(Player player, float multiplier)

Parameters

Type Name
Player player
float multiplier

Return type void

Build 323

Documentation

Swim speed multiplier. Multiplier goes up to 1.49 Just call it one time, it is not required to be called once every tick. - Note copied from below native. Note: At least the IDA method if you change the max float multiplier from 1.5 it will change it for both this and RUN_SPRINT below. I say 1.5 as the function blrs if what you input is greater than or equal to 1.5 hence why it's 1.49 max default.

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