PLAYER

START_PLAYER_TELEPORT

0xAD15F075A4DA0FDE Jenkins: 0xC552E06C

Signature

// PLAYER
void START_PLAYER_TELEPORT(Player player, float x, float y, float z, float heading, BOOL p5, BOOL findCollisionLand, BOOL p7)

Parameters

Type Name
Player player
float x
float y
float z
float heading
BOOL p5
BOOL findCollisionLand
BOOL p7

Return type void

Build 323

Documentation

`findCollisionLand`: This teleports the player to land when set to true and will not consider the Z coordinate parameter provided by you. It will automatically put the Z coordinate so that you don't fall from sky.

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