PLAYER
START_PLAYER_TELEPORT
0xAD15F075A4DA0FDE
Jenkins: 0xC552E06C
Signature
// PLAYER
void START_PLAYER_TELEPORT(Player player, float x, float y, float z, float heading, BOOL p5, BOOL findCollisionLand, BOOL p7)
Parameters
| Type | Name |
|---|---|
| Player | player |
| float | x |
| float | y |
| float | z |
| float | heading |
| BOOL | p5 |
| BOOL | findCollisionLand |
| BOOL | p7 |
Return type void
Build 323
Documentation
`findCollisionLand`: This teleports the player to land when set to true and will not consider the Z coordinate parameter provided by you. It will automatically put the Z coordinate so that you don't fall from sky.
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