CAM
CREATE_CAM_WITH_PARAMS
0xB51194800B257161
Jenkins: 0x23B02F15
Signature
// CAM
Cam CREATE_CAM_WITH_PARAMS(const char* camName, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float fov, BOOL p8, int p9)
Parameters
| Type | Name |
|---|---|
| const char* | camName |
| float | posX |
| float | posY |
| float | posZ |
| float | rotX |
| float | rotY |
| float | rotZ |
| float | fov |
| BOOL | p8 |
| int | p9 |
Return type Cam
Build 323
Documentation
camName is always set to "DEFAULT_SCRIPTED_CAMERA" in Rockstar's scripts. ------------ Camera names found in the b617d scripts: "DEFAULT_ANIMATED_CAMERA" "DEFAULT_SCRIPTED_CAMERA" "DEFAULT_SCRIPTED_FLY_CAMERA" "DEFAULT_SPLINE_CAMERA" ------------ Side Note: It seems p8 is basically to represent what would be the bool p1 within CREATE_CAM native. As well as the p9 since it's always 2 in scripts seems to represent what would be the last param within SET_CAM_ROT native which normally would be 2.
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