VEHICLE
EXPLODE_VEHICLE
0xBA71116ADF5B514C
Jenkins: 0xBEDEACEB
Signature
// VEHICLE
void EXPLODE_VEHICLE(Vehicle vehicle, BOOL isAudible, BOOL isInvisible)
Parameters
| Type | Name |
|---|---|
| Vehicle | vehicle |
| BOOL | isAudible |
| BOOL | isInvisible |
Return type void
Build 323
Documentation
Explodes a selected vehicle. Vehicle vehicle = Vehicle you want to explode. BOOL isAudible = If explosion makes a sound. BOOL isInvisible = If the explosion is invisible or not. First BOOL does not give any visual explosion, the vehicle just falls apart completely but slowly and starts to burn.
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