VEHICLE
GET_PED_IN_VEHICLE_SEAT
0xBB40DD2270B65366
Jenkins: 0x388FDE9A
Signature
// VEHICLE
Ped GET_PED_IN_VEHICLE_SEAT(Vehicle vehicle, int seatIndex, BOOL p2)
Parameters
| Type | Name |
|---|---|
| Vehicle | vehicle |
| int | seatIndex |
| BOOL | p2 |
Return type Ped
Build 323
Documentation
If there is no ped in the seat, and the game considers the vehicle as ambient population, this will create a random occupant ped in the seat, which may be cleaned up by the game fairly soon if not marked as script-owned mission entity. Seat indexes: -1 = Driver 0 = Front Right Passenger 1 = Back Left Passenger 2 = Back Right Passenger 3 = Further Back Left Passenger (vehicles > 4 seats) 4 = Further Back Right Passenger (vehicles > 4 seats) etc. If p2 is true it uses a different GetOccupant function.
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