MISC

SHOOT_SINGLE_BULLET_BETWEEN_COORDS_IGNORE_ENTITY_NEW

0xBFE5756E7407064A Jenkins: 0xCCDC33CC

Signature

// MISC
void SHOOT_SINGLE_BULLET_BETWEEN_COORDS_IGNORE_ENTITY_NEW(float x1, float y1, float z1, float x2, float y2, float z2, int damage, BOOL p7, Hash weaponHash, Ped ownerPed, BOOL isAudible, BOOL isInvisible, float speed, Entity entity, BOOL p14, BOOL p15, Entity targetEntity, BOOL p17, Any p18, Any p19, Any p20)

Parameters

Type Name
float x1
float y1
float z1
float x2
float y2
float z2
int damage
BOOL p7
Hash weaponHash
Ped ownerPed
BOOL isAudible
BOOL isInvisible
float speed
Entity entity
BOOL p14
BOOL p15
Entity targetEntity
BOOL p17
Any p18
Any p19
Any p20

Return type void

Build 323

Former names

  • _SHOOT_SINGLE_BULLET_BETWEEN_COORDS_WITH_EXTRA_PARAMS

Documentation

entity - entity to ignore targetEntity - entity to home in on, if the weapon hash provided supports homing

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