MISC
FORCE_GAME_STATE_PLAYING
0xC0AA53F866B3134D
Jenkins: 0x5D209F25
Signature
// MISC
void FORCE_GAME_STATE_PLAYING()
Return type void
Build 323
Former names
- _RESET_LOCALPLAYER_STATE
Documentation
Sets the localplayer playerinfo state back to playing (State 0) States are: -1: "Invalid" 0: "Playing" 1: "Died" 2: "Arrested" 3: "Failed Mission" 4: "Left Game" 5: "Respawn" 6: "In MP Cutscene"
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