MISC
GET_GROUND_Z_FOR_3D_COORD
0xC906A7DAB05C8D2B
Jenkins: 0xA1BFD5E0
Signature
// MISC
BOOL GET_GROUND_Z_FOR_3D_COORD(float x, float y, float z, float* groundZ, BOOL ignoreWater, BOOL p5)
Parameters
| Type | Name |
|---|---|
| float | x |
| float | y |
| float | z |
| float* | groundZ |
| BOOL | ignoreWater |
| BOOL | p5 |
Return type BOOL
Build 323
Documentation
Gets the ground elevation at the specified position. Note that if the specified position is below ground level, the function will output zero! x: Position on the X-axis to get ground elevation at. y: Position on the Y-axis to get ground elevation at. z: Position on the Z-axis to get ground elevation at. groundZ: The ground elevation at the specified position. ignoreWater: Nearly always 0, very rarely 1 in the scripts: https://gfycat.com/NiftyTatteredCricket Bear in mind this native can only calculate the elevation when the coordinates are within the client's render distance.
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