PHYSICS
LOAD_ROPE_DATA
0xCBB203C04D1ABD27
Jenkins: 0x9E8F1644
Signature
// PHYSICS
void LOAD_ROPE_DATA(int ropeId, const char* rope_preset)
Parameters
| Type | Name |
|---|---|
| int | ropeId |
| const char* | rope_preset |
Return type void
Build 323
Documentation
Rope presets can be found in the gamefiles. One example is "ropeFamily3", it is NOT a hash but rather a string.
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