PHYSICS

LOAD_ROPE_DATA

0xCBB203C04D1ABD27 Jenkins: 0x9E8F1644

Signature

// PHYSICS
void LOAD_ROPE_DATA(int ropeId, const char* rope_preset)

Parameters

Type Name
int ropeId
const char* rope_preset

Return type void

Build 323

Documentation

Rope presets can be found in the gamefiles. One example is "ropeFamily3", it is NOT a hash but rather a string.

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