PED
GET_PED_NEARBY_VEHICLES
0xCFF869CBFA210D82
Jenkins: 0xCB716F68
Signature
// PED
int GET_PED_NEARBY_VEHICLES(Ped ped, Any* sizeAndVehs)
Parameters
| Type | Name |
|---|---|
| Ped | ped |
| Any* | sizeAndVehs |
Return type int
Build 323
Documentation
Returns size of array, passed into the second variable. See below for usage information. This function actually requires a struct, where the first value is the maximum number of elements to return. Here is a sample of how I was able to get it to work correctly, without yet knowing the struct format. //Setup the array const int numElements = 10; const int arrSize = numElements * 2 + 2; Any veh[arrSize]; //0 index is the size of the array veh[0] = numElements; int count = PED::GET_PED_NEARBY_VEHICLES(PLAYER::PLAYER_PED_ID(), veh); if (veh != NULL) { //Simple loop to go through results for (int i = 0; i < count; i++) { int offsettedID = i * 2 + 2; //Make sure it exists if (veh[offsettedID] != NULL && ENTITY::DOES_ENTITY_EXIST(veh[offsettedID])) { //Do something } } }
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