CAM
SET_THIRD_PERSON_CAM_ORBIT_DISTANCE_LIMITS_THIS_UPDATE
0xDF2E1F7742402E81
Jenkins: 0x77340650
Signature
// CAM
void SET_THIRD_PERSON_CAM_ORBIT_DISTANCE_LIMITS_THIS_UPDATE(float p0, float distance)
Parameters
| Type | Name |
|---|---|
| float | p0 |
| float | distance |
Return type void
Build 323
Former names
- _ANIMATE_GAMEPLAY_CAM_ZOOM
Documentation
Seems to animate the gameplay camera zoom. Eg. _ANIMATE_GAMEPLAY_CAM_ZOOM(1f, 1000f); will animate the camera zooming in from 1000 meters away. Game scripts use it like this: // Setting this to 1 prevents V key from changing zoom PLAYER::SET_PLAYER_FORCED_ZOOM(PLAYER::PLAYER_ID(), 1); // These restrict how far you can move cam up/down left/right CAM::_CLAMP_GAMEPLAY_CAM_YAW(-20f, 50f); CAM::_CLAMP_GAMEPLAY_CAM_PITCH(-60f, 0f); CAM::_ANIMATE_GAMEPLAY_CAM_ZOOM(1f, 1f);
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