CAM

PLAY_SYNCHRONIZED_CAM_ANIM

0xE32EFE9AB4A9AA0C Jenkins: 0x9458459E

Signature

// CAM
BOOL PLAY_SYNCHRONIZED_CAM_ANIM(Any p0, Any p1, const char* animName, const char* animDictionary)

Parameters

Type Name
Any p0
Any p1
const char* animName
const char* animDictionary

Return type BOOL

Build 323

Documentation

Examples: CAM::PLAY_SYNCHRONIZED_CAM_ANIM(l_2734, NETWORK::_02C40BF885C567B6(l_2739), "PLAYER_EXIT_L_CAM", "mp_doorbell"); CAM::PLAY_SYNCHRONIZED_CAM_ANIM(l_F0D[7/*1*/], l_F4D[15/*1*/], "ah3b_attackheli_cam2", "missheistfbi3b_helicrash");

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