MISC
SHOOT_SINGLE_BULLET_BETWEEN_COORDS_IGNORE_ENTITY
0xE3A7742E0B7A2F8B
Jenkins: 0x52ACCB7B
Signature
// MISC
void SHOOT_SINGLE_BULLET_BETWEEN_COORDS_IGNORE_ENTITY(float x1, float y1, float z1, float x2, float y2, float z2, int damage, BOOL p7, Hash weaponHash, Ped ownerPed, BOOL isAudible, BOOL isInvisible, float speed, Entity entity, Any p14)
Parameters
| Type | Name |
|---|---|
| float | x1 |
| float | y1 |
| float | z1 |
| float | x2 |
| float | y2 |
| float | z2 |
| int | damage |
| BOOL | p7 |
| Hash | weaponHash |
| Ped | ownerPed |
| BOOL | isAudible |
| BOOL | isInvisible |
| float | speed |
| Entity | entity |
| Any | p14 |
Return type void
Build 323
Former names
- _SHOOT_SINGLE_BULLET_BETWEEN_COORDS_PRESET_PARAMS
Documentation
entity - entity to ignore
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