VEHICLE
DELETE_VEHICLE
0xEA386986E786A54F
Jenkins: 0x9803AF60
Signature
// VEHICLE
void DELETE_VEHICLE(Vehicle* vehicle)
Parameters
| Type | Name |
|---|---|
| Vehicle* | vehicle |
Return type void
Build 323
Documentation
Deletes a vehicle. The vehicle must be a mission entity to delete, so call this before deleting: SET_ENTITY_AS_MISSION_ENTITY(vehicle, true, true); eg how to use: SET_ENTITY_AS_MISSION_ENTITY(vehicle, true, true); DELETE_VEHICLE(&vehicle); Deletes the specified vehicle, then sets the handle pointed to by the pointer to NULL.
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