PED
FORCE_PED_MOTION_STATE
0xF28965D04F570DCA
Jenkins: 0x164DDEFF
Signature
// PED
BOOL FORCE_PED_MOTION_STATE(Ped ped, Hash motionStateHash, BOOL p2, int p3, BOOL p4)
Parameters
| Type | Name |
|---|---|
| Ped | ped |
| Hash | motionStateHash |
| BOOL | p2 |
| int | p3 |
| BOOL | p4 |
Return type BOOL
Build 323
Documentation
Regarding p2, p3 and p4: Most common is 0, 0, 0); followed by 0, 1, 0); and 1, 1, 0); in R* scripts. p4 is very rarely something other than 0. enum eMotionState // 0x92A659FE { MotionState_None = 0xEE717723, MotionState_Idle = 0x9072A713, MotionState_Walk = 0xD827C3DB, MotionState_Run = 0xFFF7E7A4, MotionState_Sprint = 0xBD8817DB, MotionState_Crouch_Idle = 0x43FB099E, MotionState_Crouch_Walk = 0x08C31A98, MotionState_Crouch_Run = 0x3593CF09, MotionState_DoNothing = 0x0EC17E58, MotionState_AnimatedVelocity = 0x551AAC43, MotionState_InVehicle = 0x94D9D58D, MotionState_Aiming = 0x3F67C6AF, MotionState_Diving_Idle = 0x4848CDED, MotionState_Diving_Swim = 0x916E828C, MotionState_Swimming_TreadWater = 0xD1BF11C7, MotionState_Dead = 0x0DBB071C, MotionState_Stealth_Idle = 0x422D7A25, MotionState_Stealth_Walk = 0x042AB6A2, MotionState_Stealth_Run = 0xFB0B79E1, MotionState_Parachuting = 0xBAC0F10B, MotionState_ActionMode_Idle = 0xDA40A0DC, MotionState_ActionMode_Walk = 0xD2905EA7, MotionState_ActionMode_Run = 0x31BADE14, MotionState_Jetpack = 0x535E6A5E };
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