OBJECT
SET_OBJECT_PHYSICS_PARAMS
0xF6DF6E90DE7DF90F
Jenkins: 0xE8D11C58
Signature
// OBJECT
void SET_OBJECT_PHYSICS_PARAMS(Object object, float weight, float p2, float p3, float p4, float p5, float gravity, float p7, float p8, float p9, float p10, float buoyancy)
Parameters
| Type | Name |
|---|---|
| Object | object |
| float | weight |
| float | p2 |
| float | p3 |
| float | p4 |
| float | p5 |
| float | gravity |
| float | p7 |
| float | p8 |
| float | p9 |
| float | p10 |
| float | buoyancy |
Return type void
Build 323
Documentation
Adjust the physics parameters of a prop, or otherwise known as "object". This is useful for simulated gravity. Other parameters seem to be unknown. p2: seems to be weight and gravity related. Higher value makes the obj fall faster. Very sensitive? p3: seems similar to p2 p4: makes obj fall slower the higher the value p5: similar to p4
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