PAD

DISABLE_CONTROL_ACTION

0xFE99B66D079CF6BC Jenkins: 0x3800C0DC

Signature

// PAD
void DISABLE_CONTROL_ACTION(int padIndex, int control, BOOL disable)

Parameters

Type Name
int padIndex
int control
BOOL disable

Return type void

Build 323

Documentation

control values and meaning: https://pastebin.com/JEkxhZ7R padIndex: 0 (PLAYER_CONTROL), 1 (unk) and 2 (unk) used in the scripts. Control values from the decompiled scripts: 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27, 28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,53,5 4,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78, 79,80,81,82,85,86,87,88,89,90,91,92,93,95,96,97,98,99,100,101,102,103,105, 107,108,109,110,111,112,113,114,115,116,117,118,119,123,126,129,130,131,132, 133,134,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152, 153,154,155,156,157,158,159,160,161,162,163,164,165,166,167,168,169,171,172 ,177,187,188,189,190,195,196,199,200,201,202,203,205,207,208,209,211,212,213, 217,219,220,221,225,226,230,234,235,236,237,238,239,240,241,242,243,244,257, 261,262,263,264,265,270,271,272,273,274,278,279,280,281,282,283,284,285,286, 287,288,289,337. Example: PAD::DISABLE_CONTROL_ACTION(2, 19, true) disables the switching UI from appearing both when using a keyboard and Xbox 360 controller. Needs to be executed each frame. Control group 1 and 0 gives the same results as 2. Same results for all players.

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